Dark Bit Factory & Gravity

PROGRAMMING => Purebasic => Topic started by: KrazyK on January 27, 2015

Title: Awesome Menu 16 Code
Post by: KrazyK on January 27, 2015
I've managed to comment this piece of code for my remake of Awesome menu 16 and thought I would share it with you guys here.
Quite a simple effect but looks really nice.
It uses some of my custom userlibraries for PureBasic so make sure you are using at least 5.2x of PB before running it.
Feel free to butcher it, hack, spread it or use it in your own progs if you find it in any way useful.

The custom (Windows only) userlibraries are:
KK_Window:         Used because i'm lazy at typing openwindow.....blah, blah, blah
KK_Rasters:          Used for creating a simple horizontal raster bar of any colour.  Returns it as a sprite.
KK_OMSELibrary:  Used for the OldSkool Music Engine.  I finally managed to make a working library out of it.  Saves me loads of time.

Just copy the PureLibraries folder into the correct place before running PB.

 :)






Title: Re: Awesome Menu 16 Code
Post by: Dr.Death on January 27, 2015
Great job for sharing this with us mate  :goodpost:
Title: Re: Awesome Menu 16 Code
Post by: padman on January 28, 2015
Karma++ for sharing the source!  :goodpost:
Title: Re: Awesome Menu 16 Code
Post by: svenf on February 01, 2015
Very very nice!  :clap:

Thanks for sharing it.

And by any chance, would you happen to know the original name of the chiptune (is it from a game)?
Title: Re: Awesome Menu 16 Code
Post by: KrazyK on February 01, 2015
Sorry, I don't know where it originally tune came from.  Lap did a lot of music for demos too so it may be from a demo. 
Title: Re: Awesome Menu 16 Code
Post by: emook on February 07, 2015
Love it! Great work, thanks for sharing man.

I've been taking a break from coding for a while. I was spending too many late evenings / early mornings trying to hammer out demo routines that I was getting not much else done. However I have recently go into my Raspberry Pi and have started doing some bits and bobs.

This inspires me again :)

Title: Re: Awesome Menu 16 Code
Post by: svenf on February 08, 2015
A little non-text variant by me...  basically just me messing around and experiment, as I am quite the noob...

features:
 Scanline effect and border
 Rotations
 Multiple logos (F2 to switch)
 Reed chiptune  (toggle with F3/F4)
 Less than 64KB packed!

[edit] will properly attach the executables later

Of course many things can be made cooler still...

Little brainteaser: can u guess where the logos come from? ::) :)
Title: Re: Awesome Menu 16 Code
Post by: svenf on February 08, 2015
 2 versions uploaded ;)