Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: Shockwave on September 18, 2006
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Well, maybe you've been wondering what I've been up to lately, I've been busy coding my first release for Surprise!Productions.
You can get it here;
http://www.intro-inferno.com/production.php?id=1400
Code : Shockwave
Music : Nausea
Gfx : Irokos^Titan
Hope you like it :)
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i don't like it...i love it :)
Thanks a lot mate for your good work on that production!
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That's really cool, runs smootly here, welldone dudes :cheers:
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Yep I like it :) :cheers:
and it ran just fine on my fb hating box
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OUTSTANDING! - Runs very smooth here to. Well done !
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and sticky ikkies logo is great...
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Thanks fellas :)
And cheers to Nausea for the great chip tune and Iro for the nice little logo :)
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Nice one mate and welldone to all involved.
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Really a nice one! ;D
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Hu? Nice av Nuke. Are you taking hormone therapy? You don't look like that on your Msn photo. If I'd known, I'd have spent a lot longer chatting to you and the intro wouldn't be finished :)
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very very cool.
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Thanks ZP :) Glad that you enjoyed it.
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Can I ask how you go about doing the reflections? Is it a trick or is it real?
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Hu? Nice av Nuke. Are you taking hormone therapy? You don't look like that on your Msn photo. If I'd known, I'd have spent a lot longer chatting to you and the intro wouldn't be finished :)
We're all having a hidden side....i must admit nuke's one is interresting ;)
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I hope that this truely brings in the cool punters, as it's remarkable work dude. And ze same applies to the Intro Inferno Showcase.
Shockie you need your mug shot added to sips website dude.
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Clyde, I hope so too. But in 24 hours it has already had over 110 d/l's so I'm happy. Let's hope for more :) I think it's being pretty well spread over lots of channels but not Pouet. :)
Druid, it's nice to know that some of S!P have a feminine side. Mine looks like this;
(http://newsfeed.tcm.ie/images/people/jobrand.jpg)
And Zparticle, unfortunately it wasn't a cheat and I had to render the scene upside down too. :) The reverse image had a degree of alpha belnding which slowed things down and caused me a lot of worry, I did this after I'd drawn the chessfloor.
Interestingly the chessfloor originally didn't have too much contrast and only started to look really shiny after I made the dark squares really dark.
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Sweet. Really like that. That music is one of the best chip tunes i've heard in a long while. thats a real tidy package that lot...
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Very Nice , Good work ;)
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Hu? Nice av Nuke. Are you taking hormone therapy? You don't look like that on your Msn photo. If I'd known, I'd have spent a lot longer chatting to you and the intro wouldn't be finished :)
We're all having a hidden side....i must admit nuke's one is interresting ;)
LOL, damn now you found out my hidden side :P
:cheers:
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EW^Nuance, welcome to the forum :hi: Nuke, can I feel your breasts please? Mr. P yep, Nausea did a nice job on the music, glad you like it :)
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Nice work - only just had chance to have a looksee at the S!P Intro Inferno Promotro . . . very very impressed.
Drew
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And I'm absolutely landed with the number of downloads and comments, thank you all very much all those who downloaded and left their comments and votes :) <3
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Nice one SW, good retro feeling there.
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Thanks Zawran :)
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EW^Nuance, welcome to the forum
Thx M8 Glad 2 b Here ;)
cheers
Ew^NCE
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excellent stuff!
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Mmm.Someone uploaded it to Pouet.
http://www.pouet.net/prod.php?which=26542
I wasn't going to bother doing that myself, the place is a joke. Bitfellas is better.
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ive never been botherd with pouet it just doesnt seem all that inviting anyway :cheers: S!P
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There are a lot of cool people on there and some clueless ones that spoil it.
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same as anywhere i guess but ill probably just stick to messing around here :)
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:) Yep I think I will too! Hehehe.
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Sorry for saying a naughty word - but the w!nkers on Pouet ought to f!cking grow up - what a bunch of total arseholes!!!
Sorry im in a bad mood today!
Drew
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It's par for the course there. Some of them hate anything that doesn't use hardware acceleration. Unfortunately Pouet exists and although I did not want to have this product uploaded there it's at the mercy of the lamers now.
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I posted a note on II about pouet when i saw a comment saying it was a "pouet competitor"...i just hate that comparaison...yes, i hate the way pouet is becoming!
[/mode flame OFF]
sorry ;)
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A person called tribão has uploaded it to PN. Bit of a shame they didnt ask you if it was ok.
It's going to do what the adtro is designed for. Also it's doing pretty well there.
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Thanks to my friends for thier positivity.
I needed it :)
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If I only have one of that pouet hearts... here -> (http://www.pouet.net/gfx/titles/coupdecoeur.gif)
O0
And it did well over pouet !
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Thanks to my friends :) See my comments on II though for my true feelings about that place.
Thanks Rbraz bro.
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This is off topic in many ways, so an admin is free to move it...but its a response to software graphics coders involved in this latest intro.
I'm a newcomer here and Im not interested in software rendering demos...its not my thing. However, its damn good to see some people are. I started out coding gfx back in the early eighties when only plot pixel was around. Ive watched trends and methods in computer graphics come and go and cycle round again. And guess what? software rendering is coming back again. For a long time any idiot could do 3d by reading a book on OGL and downloading some code and throwing it on the screen. Fast hardware meant fast graphics.
But it meant we were stuck with triangles, alpha blending and texture mapping. Look how little of anything changed in demos/intros in the last 5-6 years. Sure it got bigger, faster and more stylistic but its the same damn stuff over and over again.
However, its going to change. Shaders you see are software renderers. Their support in hardware is becoming mainstream and more popular. I believe its taken a long time to take route in the demo community because many do not have a software rendering background. Shaders are software renderers pure and simple. Ask your average demo coder to code a lighting equation of their own and you will probably get blank looks. The best I can say so far is that most shaders are downloaded or simple 2d post effects. Not true in all cases but generally so.
To be a good shader coder you need a good solid background in software rendering. So take heart software graphics coders. Your time is coming. In fact, if you learn it now, I'd say next year is the time. Demoing is about pushing the boundaries and doing things you didnt know was possible (more software balls than ever before on a spectrum, a real time raytracer at 1600x1400, etc.) The innovators are software graphics coders.
For those who doubt shaders are the future, I could discuss the subject forever...but that really is for another thread.
Dont stop doing software rendering. Its an art that must be kept alive.
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That's a really interesting point of view Taj and I agree with it as much as I am able to as I've never coded a shader in my life, as you say, as it's the future (and more and more demos use them) there will come a day when I'll learn this technique.
But I'd put it to everyone that there are people in the scene who were not around in the 80's when demos like the S!P promo intro were common place and they've never seen this sort of stuff coded in an old fashioned way, on modern hardware and just for the love of it.
I think that I'd be a little bit more inclined to wonder how shaders could be used to improve old school stuff, whilst retaining the simplicity, innocence and beauty of the original oldschool effect.
I tend to think of it in the same way as someone who likes old music :) Sometimes a new song will come along that is a really brilliant cover version of an old one. Maybe shaders can be used to make that idea a reality.