Dark Bit Factory & Gravity
PROGRAMMING => Purebasic => Topic started by: KrazyK on July 06, 2020
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I have finally converted this screen for Purebasic after looking at the CODEF remake by Newcore. The 3D vertex data took some working out and converting, but i've written a tool to convert it now.
I ended up using the Drawing3D module from the Purebasic forum as the MP3D library is now dead and does not work on PB 5.50+
https://www.purebasic.fr/english/viewtopic.php?f=12&t=53246 (https://www.purebasic.fr/english/viewtopic.php?f=12&t=53246)
Still a few bugs and some tidying up to do but will releasing into the wild very soon.
Quick screenshots of work in progress.
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hi,
can't wait to see moving checkerboard code ! i tried to to it for ages without real success
thanks
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This one uses simple Sprite clipping animation but I do have some code that does it. I'll dig it out and post it later.
It involves drawing a checker image on a Sprite then doing a transform on it. It works really well.
Check out my star wars scroller remake as it uses the same technique. ;)
http://www.dbfinteractive.com/forum/index.php?topic=6811.0 (http://www.dbfinteractive.com/forum/index.php?topic=6811.0)
Edit
Here's the code for the checkerboard from my Equinox Castle Warrior remake and v1 of the Beatnic screen. Still fixing a couple of things.
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Exactly what i was looking for, many thanks !!
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Looks great
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Very nice !
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Very very nice mate