Dark Bit Factory & Gravity

PROGRAMMING => Purebasic => Topic started by: KrazyK on July 06, 2020

Title: The Lost Boys Beatnic screen
Post by: KrazyK on July 06, 2020
I have finally converted this screen for Purebasic after looking at the CODEF remake by Newcore.  The 3D vertex data took some working out and converting, but i've written a tool to convert it now.
I ended up using the Drawing3D module from the Purebasic forum as the MP3D library is now dead and does not work on PB 5.50+
https://www.purebasic.fr/english/viewtopic.php?f=12&t=53246 (https://www.purebasic.fr/english/viewtopic.php?f=12&t=53246)
Still a few bugs and some tidying up to do but will releasing into the wild very soon.
Quick screenshots of work in progress.
Title: Re: The Lost Boys Beatnic screen
Post by: waste on July 07, 2020

hi,

can't wait to see moving checkerboard code !  i tried to to it for ages without real success

thanks
 
Title: Re: The Lost Boys Beatnic screen
Post by: KrazyK on July 08, 2020
This one uses simple Sprite clipping animation but I do have some code that does it.  I'll dig it out and post it later.
It involves drawing a checker image on a Sprite then doing a transform on it. It works really well.
Check out my star wars scroller remake as it uses the same technique. ;)

 http://www.dbfinteractive.com/forum/index.php?topic=6811.0 (http://www.dbfinteractive.com/forum/index.php?topic=6811.0)

Edit
Here's the code for the checkerboard from my Equinox Castle Warrior remake and v1 of the Beatnic screen.  Still fixing a couple of things.
Title: Re: The Lost Boys Beatnic screen
Post by: waste on July 10, 2020
Exactly what i was looking for, many thanks !!
Title: Beatnic Purebasic source
Post by: KrazyK on July 15, 2020
Title: Re: The Lost Boys Beatnic screen
Post by: emook on September 22, 2020
Looks great
Title: Re: The Lost Boys Beatnic screen
Post by: ~Ar-S~ on February 13, 2021
Very nice !
Title: Re: The Lost Boys Beatnic screen
Post by: Dr.Death on February 20, 2021
Very very nice mate