Dark Bit Factory & Gravity

GENERAL => Projects => Topic started by: KrazyK on March 19, 2024

Title: TLB Twiddle demo
Post by: KrazyK on March 19, 2024
Looks like i'm on Lost Boys pilgrimage at the moment.
Here's another remake I started ages ago then put down to do something else.
Code will be posted in the usual place soon.
Title: Re: TLB Twiddle demo
Post by: ttemper on March 19, 2024
groovy :)

im getting the hang of how PB works, so whilst watching, my mind is ticking away on how the different bits were done :P hehe.

nice one KrazyK. :)
Title: Re: TLB Twiddle demo
Post by: STos on March 19, 2024
Nice KrazyK,

This one runs at a reasonable rate under Wine on my laptop.

Question about PureBASIC....
Did you use smoothing on the rendering? I ask because I wonder if there is much of a speed improvement if it's turned off (if possible), or is that just how PureBASIC rolls?

Again, good one.
Title: Re: TLB Twiddle demo
Post by: KrazyK on March 19, 2024
Nice KrazyK,

This one runs at a reasonable rate under Wine on my laptop.

Question about PureBASIC....
Did you use smoothing on the rendering? I ask because I wonder if there is much of a speed improvement if it's turned off (if possible), or is that just how PureBASIC rolls?

Again, good one.
There's an option for Sprite quality to make it smoother when zoomin/rotating etc so I turned it on on that demo but it doesn't that much impact on a few sprites.
Try the attached and press 1 for BilinerFiltering and 2 to for no filtering to see if it makes a difference for you.
Title: Re: TLB Twiddle demo
Post by: STos on March 19, 2024
Try the attached and press 1 for BilinerFiltering and 2 to for no filtering to see if it makes a difference for you.

No noticeable difference but thanks for that KrazyK, appreciated.