Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: Stonemonkey on November 18, 2006
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A test of some lighting stuff i'm doing in opengl, no idea how some gfx cards will do with it though. I'm trying to write it into a more complete engine atm but having some problems.
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It runs ok on this laptop, there seems to be a lot of light sources, shadows everywhere :)
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cool :) , there's 10 lights in it atm.
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Runs okay on my win2k box. Looks cool.
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Wow - respect - wow. Karma++
Seriously bump map those cubes, get it into the 4k framework rbraz posted and add some more effects and release that!
Or alternatively post the code :-)
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Definately karma up ... this fx rocks ! I second taj ... make a whole
little intro out of it !!!
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lol, thanks. I'm not sure about the 4k thing but I am planning on getting some normalmapping in there. But having 1 or 2 problems with it atm.
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If you need any graphics for this, I'd love to help Wham out and draw a few textures for it. :)
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Works fine here, really nice engine, keep it up!
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some lovely stuff there stonemonkey,
are the shadows done yousing the normal opengl stencil buffer?
anywho thats really awsome congrats mate! :cheers:
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Thanks, another little demo to try some things out. I've made sort of spotlights by creating covers around the lights.
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I like that :) really atmospheric excellent work fryer
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wow thats fantastic :clap:
what can i say other than i cant wait to see what this turns into.
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That looks the buisness. It runs totally smooth too, really really great and I've never seen anything quite like that display before too.
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Both Lighting demonstrations are absolutely wicked. Welldone Stonemonkey.