Dark Bit Factory & Gravity
GENERAL => Challenges & Competitions => Topic started by: ferris on December 04, 2006
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Hey guys!
Two weeks of hell to be honest but it turned out OK :)
Sorry the import and export functions don't work, not enough time....
So anyway have fun!
@Nick: It's not midnight yet here ;)
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Very cool. Nice work on this.
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Glad you like it!
I thought I'd enter it since most would just release a screenshot, and this would give people a chance to see what THEY would like, plus it fits since it's based on math :)
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very very nice tool :clap: good job
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neat stuff.. a few pointers:
make your directional blur tile
dont use cosine interpolation for your subplasma, use a catmull-rom spline instead.
use a slider for random seed, clicking the rand++ button gets tedious
add mapdistortion
you really need bilinear filtering for distortions.
submit your entry before the deadline :P (as if that EVER happens on a demoparty lol)
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I DOOO have bilinear filtering in my distortions :P
And this is unfinished. Everything you said and more are already planned to be implemented - this is what I came up with in 2 weeks WITH balancing school and such.
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Awesome work Thygrion, welldone.
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Well done on the hard work Thrygion. Glad you made it in tme!
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I can't get it to work, but I did see the screen shots and it looks very nice. Reminds me of this amazing children's movie I watched over and over as a child. I still own it and watch it time to time. It is called the Last Unicorn. A dark and mystical based movie.
Very nice! Good job!