Dark Bit Factory & Gravity
GENERAL => Projects => Topic started by: mind on December 05, 2006
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so im working on a new interesting way of generating textures, based on the simple attractor:
xn+1 = sin(a yn) - cos(b xn)
yn+1 = sin(c xn) - cos(d yn)
didnt finish the GUI yet, but i'll upload it as soon as its finished.. anyways, here's a screenshot.. lemme know what you think :)
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I love this stuff :clap: Looks great
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Beautifull in a nice neon kind of way.
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Very smart and original texture design.
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Looks great.
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very nice, looks useful for <4k prods
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the final product is now available for download, just follow this link: http://dbfinteractive.com/index.php?topic=967.0
enjoy :)
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Very smart idea...low byte count indeed. Defintely worth pushing this a little more ...