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Messages - Ktulu

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1
General chat / Re: Raspberry PI
« on: August 08, 2012 »
Hi,
I've received mine last week.
I've tested RiscOS. Seems to be a nice OS on Rasp when completed !

I use Raspbian on a daily basis.

Good points :
Quake 3 compiles and runs perfectly
All  demo sources codes (in /opt/vc) compile and run great .
We don't need X to display gfx ! That's a good point for programming this fruit.
broadcom's gl  libraries seem to be of a good quality.

Weak points :
memory footprint with raspbian is quite huge for such a tiny device (between 40 and 50 Mb)
We need of a good ARM assembler. AS could do the job, but it's not ARM syntax compliant.
If you want to use 3D functions, a memory split of 192/64 or 128/128 is needed.

I wish someone releases an asm-one like environnement. In the meantime,  emacs do the job.

Ktulu

2
C / C++ /C# / Re: [C++] DXUT or not DXUT ?
« on: December 08, 2011 »
Hi,

Thanks for your answer. So I'm currently testing operations with DXUT. It's quite simple as it handles and simplify many things like vsync, hardware capabilities, SM choice, ...
Will try to implement simple raster operations and a mod player to see some action now :)
But more than 200 lines of C++ code just to set up the  environment, is quite disturbing compared to the dozen ones needed on my old Amiga in asm ;)

Ktulu

3
C / C++ /C# / [C++] DXUT or not DXUT ?
« on: December 07, 2011 »
Hi,

DirectX SDK allows two ways to create windows : classic one with WIN32 API or easy one using DXUT.
Are there any performances/features issues with one or another method ?

Regards,

Ktulu

4
General chat / Re: The Welcoming Committee
« on: December 04, 2011 »
Thank you for your welcome.
I've started digging the forums to find some startpoint to deal with a simple asm or C framework and a nice Amiga mod player source code.

Ktulu

5
General chat / Re: The Welcoming Committee
« on: December 03, 2011 »
Hi all,

I've found your site following a link by Stormbringer.
I hope to code again old-school stuff on actual hardware for fun. The last thing I've coded was an old fashioned intro for Vieumikro 2007 (retro computing collectors meeting held in Toulouse by Silicium association) for ECS Amiga using an outdated version of Asm-One (Promax's first version if I remember right).

Ktulu

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