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Messages - syn9

Pages: [1]
1
Projects / Re: Jet Complex Zero
« on: March 18, 2010 »
ah, in that case, i'll try and come up with something =D

2
Projects / Re: Jet Complex Zero
« on: March 17, 2010 »
thanks guys.

id like to participate in the liquid one, but it doesnt quite fit my coding style. specifically:

Quote
Procedural graphics entries are allowed as long as it is one single file <16kb no animations allowed, file must not permanently write on hard drive.

my releases usually require a bunch of external dll's and are several hundred kb

3
Projects / Jet Complex Zero
« on: March 16, 2010 »
hey guys. i've returned with a short new demo.  made in roughly 24 hours.  only one scene, no music, like pretty much all my posts =D  just something pretty to look at. c&c welcome =D Thanks for viewing!

http://syn9.thingie.net/download/jet_complex_zero.zip


4
Projects / Re: Strand Complex Zero
« on: June 21, 2009 »
thanks for the link. i can just make a texture for the text that way i dont need to include the freetype code. seeing as how there is only a tiny bit of text

5
Projects / Re: Strand Complex Zero
« on: June 21, 2009 »
thanks for the feedback guys. i'd like to include the dlls and resource files into the exe, but i have no idea how

6
Projects / Strand Complex Zero
« on: June 20, 2009 »
no sound. and doesnt change scenes. just something pretty to look at XD. hope you enjoy. please let me know if you have any problems running it.



http://syn9.thingie.net/download/strand_complex_zero.zip

7
Projects / Re: Dark Star Demo
« on: December 10, 2008 »
opengl. great point about that config file thing. i'll make sure i start doing that. thanks

8
Projects / Dark Star Demo
« on: December 10, 2008 »
Here is a short demo i made today. hope you guys enjoy. no sound, only visuals. programmed in ~4.5 hours

press space bar to toggle bullet time on/off

http://syn9.thingie.net/download/darkstar/DarkStar.zip



9
awesome guys. im really glad you liked it. i was hesitant to post about it here since this isnt a game dev site. but now i'm glad

10
Freebasic / Prompt Critical - Official Release - v1.02
« on: September 29, 2008 »
ok... i know this is a demoscene forum and not a game forum. but my design style is heavily influenced by the demoscene and i believe that some of you can appreciate the style of this game.  and its programmed in freebasic.  please check it out

http://syn9.thingie.net/PC/Prompt_Critical_v1.02.zip




=======================================================================
Readme.txt
=======================================================================
Prompt Critical v1.02
by Daniel M Kennedy (syn9)
Hideout Productions / Team Synergy

http://syn9.thingie.net
syn9 [at] rpgdx.net

=======================================================================
28 SEP 08 - Update v1.02
22 SEP 08 - Initial Release v1.00

Programmed in FreeBasic - http://www.freebasic.net
Uses OpenGL and Fmod.

=======================================================================

  This game was created as a mini game to get me back in the spirit of
  coding after spending 3 months under the Atlantic ocean. I started it
  on Sep 4th. So its been roughly 2.5 weeks in development (as of 9/22/08).
  I hope you all enjoy it. You're welcome to contact me if you have any
  comments, questions, or criticism at the above addresses.

  Thanks,
  syn9


=======================================================================
How to play this game -

  You are orbiting a worm hole and an enemy is coming through. It is
  your job to destroy them. Most of the time they fire homing bullets
  but sometimes they release a bullet bomb. If you do not shoot the
  incoming bullets they will take your health down.

  When you see the blue star shoot it. You will receive a random powerup
  which can be health, missiles, or shields.

  Destroying the environment and accuracy give you bonus points. As well
  as not getting hit.


=======================================================================
Controls -

  Mouse Look
  Shoot               - Left Click / Spacebar
  Switch Weapon  - Right Click
  Pause               - ESC / P


=======================================================================
HUD -

  Health - Outter lefthand bar
  Clock  - Inner lefthand bar
  Ammo   - Inner Righthand bar
  Shield - Outter Righthand bar


=======================================================================
Credits -

  Programming - Daniel Kennedy (syn9)
  Game Engine - syn9
  3D Models - syn9
  Music & Sound FX - syn9
  Game Design - syn9
  Assistant Game Design - Quinton Roberts (Eclipzer)
  Game Clock - Eclipzer
  OBJ Model Loader - syn9 / Dr_D
  Beta Testing - Eclipzer / Deleter


=======================================================================
Shout Outs -

  Eclipzer, v1ctor, Topa, Aenyn, Rel, Alias, Lachie, Marcade
  Deleter, HexDude, Kiz, BadMrBox, Cha0s, SSC, Pete, bje990


=======================================================================
Update v1.02 - 28 SEP 08

 - Added online score board
 - Can set default player name and team name
 - Can set HUD color and alpha
 - Revamped title screen song
 - Enemies can no longer shoot you in the back
 - Easier to shoot incoming bullets when they are about to hit you
 - Slowed enemies down
 - HUD includes descriptive text
 - Fixed new high score bug
 - New High Score window tells you your rank
 - Slowed down bullet particles and made them dark red
 - Fixed screen close bug
 - Fixed cancel bug in options
 - Added missile SFX
 - Added better explosion SFX
 - Added intro logo animations

=======================================================================
SCREENSHOTS -



11
Projects / Re: Sky Test Edit Demo
« on: August 29, 2007 »
thanks guys. the configuration utility is actually for my racing game in the works Zero GTR. this scene will be the basis for the sky backdrop of the game

12
Projects / Sky Test Edit Demo
« on: August 26, 2007 »
an edit of a sky demo i made a while back. this one adds in lights on the bounding objects and adds clouds.






http://syn9.thingie.net/download/skyTestEdit.zip
3.7 MB

13
Projects / Re: small random demo
« on: February 05, 2007 »
woops, forgot the /data/ folder, heh, no wonder

its 1.2 MB now, and should work >)  thanks for the quick replies

14
Projects / small random demo
« on: February 05, 2007 »



just trying to put something small together for the hell of it

http://syn9.thingie.net/download/wingDemo.rar
1.2 MB

15
Useful links / The FreeBasic Report website release.
« on: January 06, 2007 »
for all the FB fans in the house, there is a new freebasic related news website/zine online at:
http://report.freebasic.info/

for information about the site, please visit:
http://report.freebasic.info/keep_us_alive.php

please come check us out. we hope to see your contributions in the near future.

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