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General chat / Re: And so the struggle begins!
« on: July 26, 2012 »
Yeah, I figured as much, quite a bit more practical when done like that.
Regarding those sites, I've been reading them as I have time, some really good info on there
Hadn't seen the attached one before, thanks!
Though, I might need to skip the size limit after I've tried once, as it really limits the amount of gameplay one can include.
Currently trying to find some way to save text, as I would like to include some of that, we'll see how it goes. Might have to go with something purely visual, and hope the user understands anyway
Regarding those sites, I've been reading them as I have time, some really good info on there

Hadn't seen the attached one before, thanks!
personally I think you could fantatiscally combine games with demoscene fx. Especially if you go for some experimental gameplay. Always liked games with a demoscene touch.Yeah, same here, hoping something nice will come out of it
Though, I might need to skip the size limit after I've tried once, as it really limits the amount of gameplay one can include.Currently trying to find some way to save text, as I would like to include some of that, we'll see how it goes. Might have to go with something purely visual, and hope the user understands anyway