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Messages - triggerHLM

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1
Freebasic / Re: Syncing With UFMod
« on: October 18, 2012 »
I just tryed what Hellfire explained and got stuck:

You can now fetch the playing pattern-number from the order-list (stored in FMUSIC_MODULE):
Code: [Select]
int patnum= mod->orderlist[order];

As soon as i try to access the orderlist the compiler complains that on the left side of "orderlist" should be a pointer to a generic class/struct/union. It seems that VS2012 doesnt know the structure of the FMUSIC_MODULE type. I thought it could be solved by including:
Code: [Select]
#include "minifmod/music.h"

but after that the compiler complains that FSOUND_BufferSize was redefined in sound.h (179) and tells to look at sound.h(168). The funny thing is that there is no redefinition. Line 179 defines FSOUND_BufferSize while line 169 defines FSOUND_BufferSizeMS. Any clue what might be wrong?

Thanks in advance.

2
General chat / Re: The Welcoming Committee
« on: September 26, 2012 »
Hi all,

I am trigger. You can see some of my stuff on

http://www.youtube.com/user/triggerHLM

I am mainly interested in computer graphics and real-time rendering.

cheers

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