1
C / C++ /C# / Re: [C++][OpenGL] Sine Scroller
« on: June 01, 2013 »
That was the effect i wanted, so now I'm trying to make a color gradient to put to the letters.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
good work!
if you remove the contents of framework64k\bin\v8\x86\Debug your uploaded .zip file will be a LOT smaller(mainly the pdb/obj/idb/bsc taking up space)
Great stuff lucastar \o/Thanks!!
Looking forward to see how you did it



I wouldn't worry too much about changing the character shape yet. Sure, you can do some really cool stuff like make it warp in the Z plane, so that it bulges towards and away from you, but leave that until later.
I should probably also ask, what are you expecting to see on screen?
void main()
{
gl_Position = ftransform();
}
It doesn't work either. When i say that don't work, i mean they are loaded and compiled correctly, but then nothing shows up.
I'll have a look in a min lucastar. I stupidly uninstalled all versions of visual studio other than 2012 the other day, so you probably won't be able to open the project once I edit it (unless you have vs 2012?). I should be able to at least find the issue and point it out though. Fingers crossed
Works fine here lucastar, on Win7 x64 with a GTX 580 card.
Curious to see how it looks when scrolling across the screen
.