Has anybody done anything interesting with OpenGL on the Linux console?
With Wayland compositors starting to appear, people on Linux are getting away from X, and in a way that doesn't force you to use a dumb framebuffer. I was wondering if any demo coders are playing around in this domain?
With Wayland compositors starting to appear, people on Linux are getting away from X, and in a way that doesn't force you to use a dumb framebuffer. I was wondering if any demo coders are playing around in this domain?
