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Messages - emook

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2
Purebasic / Re: Automation CD 384 Pb code
« on: March 03, 2023 »
great work, i love these.

3
Purebasic / Re: Stax 36 PB Source
« on: March 03, 2023 »
nice one :)

4
Purebasic / Re: Hi everybody
« on: December 09, 2021 »
welcome :)

5
Purebasic / Re: The Lost Boys Beatnic screen
« on: September 22, 2020 »
Looks great

6
Purebasic / Re: Sync V2M Music 2 GLSL Shader
« on: September 22, 2020 »
Very nice! :)

7
Purebasic / Re: PB Twister
« on: August 28, 2019 »
Nice work thanks for sharing!

8
Purebasic / Re: Star Wars Scroller / Crawler
« on: January 15, 2018 »
Lovely!

9
I've been busy writing code for the spectrum over the past two years and haven't really done much in PB but I'll grab rework my example using the texture mapping above.

I had everything working apart from being able to show bitmaps at the same time. As I couldn't find a solution the whole code got out of the shelf :)

10
And its not hard to have a bass dll inside the exe, it would be possible even to use the osm library included and use that instead.

11
And its the TextFFT* values that bezomatic generates from the audio it listens to, not the textures.

12
Really cool that someone has been able to do this finally! Well done!

I managed to get shaders to react to FFT values set by BASS dll.

https://www.youtube.com/watch?v=4uk19hytCnw

I'll clean up the sources and post, it was a while back!

13
VERY NICE!

14
Purebasic / Re: Demo Test
« on: December 24, 2016 »
Ok let me look at the code again.

It should be quite simple. bass.dll and the sharder data and  code inside the main program.

15
Purebasic / Re: Demo Test
« on: December 03, 2016 »
I've uploaded all the required files and sources (I think!)


16
Purebasic / Re: [DEMO] Tiny OldSchool Demo N1
« on: December 03, 2016 »
great stuff!

17
Purebasic / Re: Stax - Anarchy Intro Source
« on: December 03, 2016 »
Sweet! :)

18
Purebasic / Re: intros/demos sound Vumeter
« on: June 04, 2016 »
First all, what is the source of music? MP3? MODs? XMs? etc?


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Purebasic / Re: Demo Test
« on: May 30, 2016 »
just add bass.dll

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Purebasic / Re: Demo Test
« on: May 19, 2016 »
Hi inc

Is this based on code you got from the PB forums? If so I never had any luck with anyone being able to tell me how to gel together shaders and sprites.

PS have a look where I got too...

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