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Messages - eldan

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1
Ping. Do you have the array?

2
Sorry for not replying earlier, I got work and kinda forgot...
That's a good idea, let's do it. I don't care about what audio I use atm, so just pick something...

3
The thing I'm aiming to do in the end is a practically infinite audiovisual presentation (demo) with both graphics and audio being procedurally generated based on pseudorandomness.
Having a number of "scenes" and algorithms/functions which would then be able to be mixed and matched, creating something different every time.
Stop me if I'm aiming for something impossible, but from what I've seen so far this seems plausible, if a little complicated. In the optimal case I'd like to do the visuals as 3D, but given how complicated it is, I might stick with 2D in the end.
Procedural generation for music is a thing I could manage on my own, I have some experience in the field. The visual side I'm aiming to learn here.

As for the effect - I don't know, pick something you think would be appropriate for me :)

4
My experience with JS can be summarised as basic scripts, nothing advanced. I know the theory, but I've never needed it for anything (I don't do webdesign).
I have done one bigger project with the canvas element (browser-based ASCII game) with TypeScript (microsoft's objective JS), but it's pretty similar there.
I guess that for learning algorithms and getting the mindset, it doesn't really matter which language I choose, so I could go with JS just fine.

5
I forgot to mention that, so yes, I have tried programming before (I have a job as a programmer afterall), mostly in C#, but I also have experience with Python, C, ASM, and even JS.
Platform-wise I'd prefer Windows - I'm not much of a Linux guy and I'm not aiming for multiplatformness either, but that might change if I see that some way is better than the others.

6
Hey guys (and gals) of dbf!
I've been lurking on these forums from time to time and now's come the time to finally register and post. Why? Because I need help :)
For the last year of my highschool, everybody (in my class) is supposed to take up a project to present at the end of the schoolyear (the next one, not the one that ends in a month, obviously). The topic of the project is up to us (but has to be at least slightly meaningful and programming-related), and so I decided to finally do what I've been planning to do for the past two years - create a demo! I'm not aiming for anything compo-grade, I just want to get into the whole demoscene thing not only as a viewer and a fan, but also as an active contributor. The problem with a task like this is, that there is nobody at our school with decent knowledge of demos and so, if I wanted to be able to choose this as my assignment, I would have to find an external person to "lead" the project - basically guide me through the whole process, review my work, help me when I get struck and in the end write a review of my work. I do, of course, have some programming experience, the only unpleasant thing is that I've never really worked with 3D graphics on the "no engine to do stuff for me" level before (which WILL be a problem, but I'm confident I'll overcome it soon).
In short: I'm not asking you to "teach me to make a demo". I'm looking for somebody to help me learn it myself.
So is there anybody willing to take up the challenge? :)

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