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C / C++ /C# / Re: Tiny, tiny OpenGL window and shader setup code
« on: March 11, 2008 »
Thanks man, really fast response
The only thing that was a little troublesome now was that it didnt recognize the glext.h file in the project. But i just made a copy of it and put it in my C:\Programfiles\Microsoft Visual Studio 8\VC\PlatformSDK\Include\GL folder.
Here is a screenshot of the Visual Studio version i use, never heard about the 2006 version though :/
The only thing that was a little troublesome now was that it didnt recognize the glext.h file in the project. But i just made a copy of it and put it in my C:\Programfiles\Microsoft Visual Studio 8\VC\PlatformSDK\Include\GL folder. Here is a screenshot of the Visual Studio version i use, never heard about the 2006 version though :/