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Messages - Praecor

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1
me too, would have liked to vote 3-4 more entries.. now they got no points :(

2
Challenges & Competitions / Re: [LIQUID] RainingDBF
« on: April 12, 2010 »
well cool then :)

basically also nice, because that 2048x2048 skin was PITA to make

Usually I tend to produce skins for 512x512 or even 256x256 (smaller objects and get away with that), but buildings and such things that have larger visible pixel areas on the screen, they are better more resolution they can have in the map

3
Can't wait to vote! So many cool entries.

4
Challenges & Competitions / Re: [LIQUID] RainingDBF
« on: April 12, 2010 »
Hey, nice Shocky you allowed it to enter (though actually even its timestamp (inside the app) says it is compiled over midnight, so i'm sceptical why it should be accepted)

benny, it's a hasty piece of shit, so i cant be bothered to videotape such thing (iirc there is just 3 different views in it, lol)

i started coding V2 about it which has some camera movement + more fancy stuff, i might videotape that, i'll upload it here once it is ready (week or so)

Don't download v1, it's not really representable

5
Challenges & Competitions / Re: [LIQUID] Viscosity
« on: April 11, 2010 »
nicely rippling plane, music fits well to the fast paced movement

6
Challenges & Competitions / Re: [LIQUID] H2Optimal
« on: April 11, 2010 »
Cool bubbling effect, makes me want to drink something bubbling :)

7
Challenges & Competitions / Re: [LIQUID] RainingDBF
« on: April 11, 2010 »
Sorry about the problems, it uses so and texarrays which are 10 only

8
Awesome thing, controls are working very well, and the liquid moves very fluently. Unbelievable you can do such a thing in the web-browser and this many fps!

9
Challenges & Competitions / Re: [LIQUID] RainingDBF
« on: April 11, 2010 »
screenshot

10
Ahahaha, whatta brutal murder :) Nice sine-distorts on the water plane + skybox reflections, awesome intriguing 'shadowgate' style music that pleases the ear, well-thought out plot

11
Challenges & Competitions / Re: [LIQUID] Rockpool
« on: April 11, 2010 »
Cool drops, tried to do something like this too, the bgr is so tempting makes me want to dive in!

12
The water drops form back together when they have fallen down! Neat bursting particle-emitter!

13
Challenges & Competitions / Re: [LIQUID] LoMeDux
« on: April 11, 2010 »
Fun rubberduckie :D Love all about the bathroom scene. Where are the towels

14
it's the old-good Bbs! Masters nicely the wire-box reflections and other details

15
Challenges & Competitions / Re: [LIQUID] FWLS
« on: April 11, 2010 »
Now this is the small water!!

16
Challenges & Competitions / Re: [LIQUID] iddittee
« on: April 11, 2010 »
I love the music + how it is old-school faithful. Dreams. Actually this is the number 1 for me, no other way.

17
Challenges & Competitions / Re: [LIQUID] Elevatex
« on: April 11, 2010 »
Cool underwater simulation, innovative use of letters, the bright green color is definitely my favourite

18
Challenges & Competitions / Re: [LIQUID] fluide
« on: April 11, 2010 »
Perfect idea, small-sized water and flowing on the desktop. Awesome. I can see the window edges, how to get rid of that? Change the wnd/control where you draw to-flags?

19
Challenges & Competitions / Re: [LIQUID] Waterball
« on: April 11, 2010 »
Very likeable entry. The music and the generation sub-system. Those light-srcs illuminating the planet make it colourful and beautiful. They are
like wishes. Hope our planet will be exactly like this after the human-race is gone, a paradise for all the animal-species to start all over again in the free world.

20
Challenges & Competitions / Re: [LIQUID] Hippotro
« on: April 11, 2010 »
Hippos, dolphins, tortoises, and beach music what else you'd want? It strikes me with a ton of positive wibes!

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