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Messages - Mcquade

Pages: [1]
1
Purebasic / Re: DX9 Lib
« on: September 03, 2017 »
Thx !
That Worked :D

2
Purebasic / DX9 Lib
« on: September 01, 2017 »
Hello,

Ho to Fix that ? (PB ver. 5.40 TLS)


3
Freebasic / Re: Rasterbars
« on: November 23, 2009 »
YES !

MANY THX ! :) :)


4
Projects / Re: First TinyPTC remake
« on: November 22, 2009 »
PLEASE !


greets

5
Projects / Re: First TinyPTC remake
« on: November 21, 2009 »
Wow Looks Realy OLDSKOOL !!! CONGRATS !!!

do you release the source code ?

greets mcq

6
Freebasic / Rasterbars
« on: November 15, 2009 »
is it possible to read Rasterdatas(Colors)(Copperbars)
from a DATA Field ?

i want to use the Colordata from a REAL C64...

any ideas ?

mfg Mcq


7
Projects / Re: C64 Tests
« on: November 09, 2009 »
Runs Perfektly on a Real C64 ! :inspired: :inspired: :inspired: :inspired:


mfg Mcq

8
Projects / Re: C64 Remake 1
« on: November 09, 2009 »
Who can help me to do it ? (scroller Coloreffect)


mfg Mcq

9
Projects / Re: C64 Remake 1
« on: November 08, 2009 »
Its not my Tune and i cant Remember who made this tune.... :vangry: :vangry: :vangry:

mfg Mcq

10
Projects / Re: C64 Remake 1
« on: November 08, 2009 »
Thanx !

Here ist the Original Link for C64 :
http://noname.c64.org/csdb/group/?id=1009
Choose File Dr.Foster


Win32 EXE
http://www.file-upload.net/download-1996775/device.zip.html

Mfg Mcq

11
Projects / C64 Remake 1
« on: November 07, 2009 »
Hi !
This is my First Remake ! Many Thx to all here ! for the Great Help!!!

Its an Old Simple Intro which i made on the C64 ! 99% READY ! ( i have to learn more about Colors)

mfg Mcq

12
how about u ??   :carrot: :inspired: :inspired: :inspired: :inspired:

i love your products.. im still learning from it... but it looks a little confused for me about the routine in youre

coolintronewclipping.bas (fire) sourcecode

looks very great  :clap: :clap: :clap: :clap: :clap:


hphun mcq

13
can u release the source code ?

mfg mcq

14
Thx Dudes  :|| :clap:


my mistake in my codes was this one :


load dll "bass.dll", 1         

REM ***********************************************************************************************************
gosub INIT_SOUND
gosub init_GFX
REM ***********************************************************************************************************

REM ***********************************************************************************************************
Rem ***** Main Source File *****
repeat


rem gosub greenbar
gosub boxing
   if spacekey()=1 then call dll 1,"BASS_Stop"
   if returnkey() = 1 then call dll 1,"BASS_Start"
sync
until escapekey() = 1
call dll 1,"BASS_STOP"
call dll 1,"BASS_FREE"
flush video memory
end
REM ***********************************************************************************************************


REM ***********************************************************************************************************
INIT_SOUND:
init = call Dll (1,"BASS_Init", -1 ,44100 ,BASS_DEVICE_CPSPEAKERS,0,0)
If Init = 0
Print "Initalisierung des digitalen Soundsystem fehlgeschlagen!"
Sleep 1000 : Delete Dll 1 : End
EndIf
Start = Call Dll(1,"BASS_Start")
If Start = 0
Print "Starten des digitalen Output fehlgeschlagen!"
Sleep 1000 : Delete Dll 1 : End
EndIf

hmod = call dll (1, "BASS_MusicLoad", 0, "208.xm", 0, 0, BASS_SAMPLE_LOOP,BASS_MUSIC_RAMP,BASS_MUSIC_FT2MOD,0)     HERE WAS THE FU.. MISTAKE...
If hmod = 0
Print "Mod konnte nich geladen werden !"
Sleep 1000 : Delete Dll 1 : End
EndIf
call dll 1, "BASS_ChannelPlay", hmod, 0
return
REM ***********************************************************************************************************

INIT_GFX:
load image "GFX\Copper_10.png",1
load image "GFX\Copper_11.png",2
load image "GFX\Copper_12.png",3

return

REM ***********************************************************************************************************
greenbar:

box 1,1,99,50,rgb(0,200,0),rgb(0,50,0),rgb(0,200,0),rgb(0,50,0)
box 1,50,99,99,rgb(0,50,0),rgb(0,200,0),rgb(0,50,0),rgb(0,200,0)
return
REM ***********************************************************************************************************


REM ***********************************************************************************************************
boxing:

paste image 1,0,200,0

Call Dll 1,"BASS_ChannelGetData",hmod,Bank,BASS_DATA_FFT2048

return

Thx for the link i will check it out now.

cheers Mcq


15
oh shit.... with the bassmod dll its works... but with the "normal" bass no sound... i can cry....

i tryed it now for about 2 days out...

cheers mcq


no sorry i dont use any other basic language...

okay now i fixed it to hear music :bfuck1:  :carrot: :inspired: :inspired: :inspired:

but now i have a another problem how to make a good visualisation from bass.dll (channelgetdata) anyone a idea???


many thx

16
General coding questions / Dark Basic an Bass.dll
« on: July 17, 2008 »
i have a problem with the new bass.dll
ive read the manual and made this code:



load dll "bass.dll",1

call dll 1,"BASS_Free"
call dll 1,"BASS_Init",-1 ,44100 ,BASS_DEVICE_CPSPEAKERS,0,0
call dll 1,"BASS_MusicLoad",0 ,mod$,0 ,0,BASS_SAMPLE_LOOP||BASS_MUSIC_RAMP,0

`main program loop
call dll 1,"BASS_ChannelPlay",HMUSIC,0



but i cant hear anything.. whats wrong ? hope someone can help me


thx mcq


17
General coding questions / Dark Basic
« on: July 14, 2008 »
Someone Cdoing here in Dark basic ??


i need a little help to code a sin scroller like c64 Style (dycp)


thx Mcq

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