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Messages - efecto

#1
actually alx/Frequency is now developing sharpDX on his own. I'm using it for my c# directx stuff. It works really good imho.
#2
What Ferris and Raizor said.

Also:
- Most examples on the internet are C#
- Look at Job adds, way more C# then VB.Net (that's for personal profit)

Try to convince your Boss!
#3
you can alwasy go to:
http://pouet.net/sourceprod.php
and check the 4ks.

#4
This could be fun.  :D
Better brush up my javascript then  :-[
#5
General chat / Re: Birthday thread...
November 25, 2011
Happy B-day Raizor...
have a good one!
#6
General chat / Doom 3 source code
November 23, 2011
for those intressted, ID released the Doom3 source-code
https://github.com/TTimo/doom3.gpl

enjoy
#7
great going.
good study material.

K+++
#8
thumbs up for all the entries.
really good ones there!!
:cheers:
#9
Happy Birthday!
Have a good one :cheers:
#10
 :||
something I was working on is perfect for the theme  ;D

:clap:
#11
I vote Yes  :)
#12
General chat / Re: Google +
September 23, 2011
euhm...

surely only 68000 processors allowed on DBF+   ;)

#13
General chat / Re: I'll be Back Soon
September 10, 2011
Get well soon!! beat those bugs  :boxer:
#14
Thanks Hellfire!
K++

#15
Finally got a bit of a raymarcher working.
(yeah, finally back looking at an ide  :) )

Have a problem with iq's box function thou.
Anyone know the HLSL alternative for maxcomp.
HLSL doesn't seem to know that, neither seems google :(

#16
great !!!  :updance:

Hoping for more then one months time deadline ???

...please????...
#17
Fully agree. Apparently International Law does not apply for Americans.
A Peace Nobel prize winner giving the go-ahead for a deadsquad to go and execute a human being.

but offcourse the world is safer now. allthough Not that any anti-terrorisme law will be softened

#18
General chat / Re: New front page
April 26, 2011
Great work on the new frontpage
K+
#19
General chat / Re: Happy Easter!
April 24, 2011
Easter: the time he beat the balrog and became jesus the white right???

wish for more time to code


#20
First of all I would like to appoligize for not participating in the destruction competition.
I had something coming allong but then work gave shit and after that the appartment I rent gave shit so time ran out.
I really wanted to participate so I'm sorry  :-[

The thing is, like all of us, I lack time.
and I don't have a framework where I can test effects quickly
so therefor I've decided to concentrate on DX11
I've decided to write a tool in C# using SharpDX so I can at least develop some effects quickly

Now,
The thing I'm struggling with is the level of detail.
would a tool go to the level of setting rendertagets and texture inputs or just predefined effects with configurable parameters?

and how would one set all this out against a timeline?

sorry again if this post sounds silly :(