Author Topic: Radial Fuzz full source code  (Read 3768 times)

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Offline Shockwave

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Radial Fuzz full source code
« on: January 24, 2008 »
Here you are, the source code to radial fuzz by S!P

A bit messy even by my standards, much of it was written while drunk.

Use freely... Credit would be nice but failing that, a plug to this board will do fine.
Shockwave ^ Codigos
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Offline relsoft

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Re: Radial Fuzz full source code
« Reply #1 on: January 25, 2008 »
This is why I love this community. Nothing beats getting a source to a great intro in the morning! K++
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Offline DrewPee

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Re: Radial Fuzz full source code
« Reply #2 on: January 25, 2008 »
Love that Shocky! A circle scroller - cool cool beans!!!! Thanks for the code! I will have a look and see if I understand it! lol!

Thanks again Shockwave! K++

Drew
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Offline benny!

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Re: Radial Fuzz full source code
« Reply #3 on: January 25, 2008 »
Even if I do not code in Freebasic.

K++ for that sharing deed!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline Shockwave

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Re: Radial Fuzz full source code
« Reply #4 on: January 25, 2008 »
Thanks for the Karma :)

Benny, you should download Freebasic, it's free and would take you a few minutes ;)
Shockwave ^ Codigos
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Offline benny!

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Re: Radial Fuzz full source code
« Reply #5 on: January 26, 2008 »
@Shocky:

Well, I do not know ? I remember having a quick look at freebasic in the past
(cannot remember which version is was then). Personally I use a Basic language
for internal tools and for prototyping only. And so far I am happy with PureBasic?

I know you know both basics ? Are there any significant advantages of freebasic
over purebasic ?
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline Shockwave

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Re: Radial Fuzz full source code
« Reply #6 on: January 26, 2008 »
Just that it will be nice for you to be able to compile listings mate. You might as well, it doesn't cost anything.
Shockwave ^ Codigos
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Offline benny!

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Re: Radial Fuzz full source code
« Reply #7 on: January 26, 2008 »
Good point. I will do so. It makes fun compiling listings
and changing some constants just to see how the fx
changes.

Convinced me ;-)
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Offline Shockwave

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Re: Radial Fuzz full source code
« Reply #8 on: January 26, 2008 »
Make sure to follow the tutorial on the front page though to get tinptx_ext installed properly because a lot of stuff depends on this lib :)
Shockwave ^ Codigos
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