Author Topic: C64 Fastfingers Synth  (Read 5163 times)

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Offline va!n

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C64 Fastfingers Synth
« on: March 22, 2011 »
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IN 1984 Dan was finished authoring music sequencing software called "FASTFINGERS" which was reviewed in the May 1986 "Computer Shopper" 6 years later, in 1991, Compute Magazine wrote "Fastfingers was written before the MIDI explosion, yet Laskowski programmed it for 256 sounds and even coaxed an extra suboctave out of the SID chip." The SID chip is the sound chip on the Commodore 64 for for those of you that don't know. The Compute Magazine also stated "The dearth of new software for the 64 has sent developers back to their closets to have another look at older programs to see if there's something to dust off and reissue. Fastfingers is one such program, and the question arises, does it still stand up? We are compelled to give a qualified Yes."

http://musicinit.com/fastfingers.php

The first seconds of the first video reminds me a lot of steve ballmer from microsoft  :clap:
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Offline combatking0

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Re: C64 Fastfingers Synth
« Reply #1 on: March 22, 2011 »
Say what you want about the C64, but you can't do that in Flash 8.

It certainly looks like a professional piece of software, even if it looks a bit tricky to use.
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Offline techristian

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Re: C64 Fastfingers Synth
« Reply #2 on: December 05, 2013 »
You told me to at least say HI. Dan Laskowski here..you'll know who I am but I don't want to be accused of advertising. You may check the link posted by another up above. It has BIG news.

Dan
This designer of Fastfingers Lead Synth for C64 also wrote for DCTalk

Offline techristian

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Re: C64 Fastfingers Synth
« Reply #3 on: January 24, 2015 »
I'm still working on Fastfingers. We have had sickness in my family and it has slowed me down, but I'm working on a MIDI interface. The reason I came here today is that I am disappointed in the C128. I thought that I could put all of my SOURCE CODE together in one large file and compile it on the C128 because it has more memory, but I was surprised to find out that it FREEZES the same on the 128 as on the 64. The File is 195 blocks in size. So after 3 days of experimenting, I'm back to compiling with PAL on the C64.

I like the 80 column display on the 128, but I won't be seeing it too often. There is no advantage.

Dan
This designer of Fastfingers Lead Synth for C64 also wrote for DCTalk

Offline Hotshot

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Re: C64 Fastfingers Synth
« Reply #4 on: January 26, 2015 »
C128? They have better Basic than C64! It is shame that some games that wasnt made for 128K because back in 90's as they didnt have time to push C128 to the limits :(