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Bumpmapping?
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Topic: Bumpmapping? (Read 2097 times)
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SAB
ZX 81
Posts: 22
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Bumpmapping?
«
on:
September 03, 2007 »
How do you apply a bumpmap to an object such as an opengl primitive?
examples (cylinder,sphere,ect...)
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va!n
Pentium
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Karma: 109
Re: Bumpmapping?
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Reply #1 on:
September 03, 2007 »
Maybe this is something you are looking for...
http://www.paulsprojects.net/tutorials/simplebump/simplebump.html
http://nehe.gamedev.net/data/articles/article.asp?article=20
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Clyde
A Little Fuzzy Wuzzy
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Re: Bumpmapping?
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Reply #2 on:
September 03, 2007 »
There might be an example in the Freebasic directory on OGL about Bump mapping, I know that there are a few of the Nehe examples converted to FB.
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Bumpmapping?