I've not tried it, but I expect it to be the same performance.
You're right about 'double' there nino, the PS2 didn't have a double precision FPU, and yabasic uses double exclusively, so it had to use an emulation library.
There'd be no problem for me at all to port ps2yabasic to run under the PS3 Linux though. Right now there's no legitimate access to the 3d hardware, and no access at all with the latest firmware, so it'd have to be software rendered. PS3 FPU (Cell) has double precision built in though

Jim