I have coded a very simple effect by plotting it pixel by pixel like:
for y = 0 to 600-1
for x = 0 to 800-1
DrawPixel( x, y, lColor )
next
next
I would like to restart learning/coding with VisualStudio and try to code a new 1k intro based on DirectX... Afaik such things would be smaller (exe) and even a lot faster when using PixelShader... How to set a pixel at x,y,color with pixelshader? Or must things be done in a complete other way?