Not that im going to rush straight it with ogl, but I've been looking and downloaded a few of the Nehe examples, but I can't find where the gl, glu and glaux headers and includes are. I presume they are present with the Platform SDK / NVidia drivers. And i believe im right in thinking i will have to add them to the VC++ directories?
I have to be carefull too, as my gfx card is a fx5500 which only supports pixel shaders 2.0. I read some where that M$ hasnt updated the headers since 1995.
Thanks for your help,
Clyde.