Author Topic: The Ah Yeah! screen  (Read 1173 times)

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Offline KrazyK

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The Ah Yeah! screen
« on: March 12, 2024 »
Another mindbomb demo screen remake.
Thanks to STos for ripping the font for me. Cheers.
The small scrollines sines aren't quite as good as they should be but it's as close as I can get for now.  Might come back to it at a later point though.

Ps. I haven't forgotten about posting the code for my other stuff.
I hope to have 3 more sources uploaded by the end of this week in the Purebasic section.

[Edit] I've now got the correct sine table after a bit of 68000 code manipulation and dumping.
Will repost the new version later.
« Last Edit: March 14, 2024 by KrazyK »
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Offline STos

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Re: The Ah Yeah! screen
« Reply #1 on: March 16, 2024 »
You're on a roll sir, nice!

P.S. Do your user libraries have source too? ;)
Not really familiar with PureBASIC, could a Linux version be possible without the user libraries?

Offline KrazyK

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Re: The Ah Yeah! screen
« Reply #2 on: March 16, 2024 »

Not really familiar with PureBASIC, could a Linux version be possible without the user libraries?

Absolutely. The libraries are written in Purebsaic for Purebasic and are just a collection of standard PB functions image and sprite functions.
If you're familiar with SDL and Raylib then that would be the way to go for you and convert the code.
The chipmusic can be easily converted to a standard WAV, MP3, OGG etc too.
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