Author Topic: New DBF Intro - "Metaphor"  (Read 6631 times)

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Offline Shockwave

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New DBF Intro - "Metaphor"
« on: January 07, 2007 »
Hi here's a new intro for January 2007!
Happy new year people :)

Source will be released when I've commented it.

Cheers.

Code: Shockwave
Logo: Wham
Tune: Roly

Tools Rbraz^GVY + Jim
Mod player : Ufmod.


POUET

« Last Edit: January 07, 2007 by Shockwave »
Shockwave ^ Codigos
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Offline .:] Druid [:.

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Re: New DBF Intro - "Metaphor"
« Reply #1 on: January 07, 2007 »
excellent work on that one.  loved the effect applied on objects.

Great gfx and nice tune too!

:clap:
[sheep]: im sure he wants to goto prison.. they didnt get him last time.. he was promised a big cock up his arse.. and no doubt looking forward to it.. lets hope he gets his wish this year.

Offline Yaloopy

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Re: New DBF Intro - "Metaphor"
« Reply #2 on: January 07, 2007 »
This is nice!
Fuck L. Ron Hubbard and fuck all his clones.
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Offline Rbz

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Re: New DBF Intro - "Metaphor"
« Reply #3 on: January 07, 2007 »
You know we love this, don't you ?   :clap:

Are you drawing squares instead pixels right ? Nice one  ;)

Great work Wham and Roly
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Offline mike_g

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Re: New DBF Intro - "Metaphor"
« Reply #4 on: January 07, 2007 »
Nice :) I especially like that pixelated-ish effect.

Offline rdc

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Re: New DBF Intro - "Metaphor"
« Reply #5 on: January 07, 2007 »
Awesome, as always.

Offline Shockwave

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Re: New DBF Intro - "Metaphor"
« Reply #6 on: January 07, 2007 »
Cheers, yep the effect is rendered onto a workbuffer (much smaller than the screen) then expanded and blasted onto the screen (800X600) with a little bit of asm :)

Thanks to Wham and Roly for the cool media and also to Rbraz and Jim for the tools I used.
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Offline zawran

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Re: New DBF Intro - "Metaphor"
« Reply #7 on: January 07, 2007 »
Cool intro, nice colors and good music. It would have been great with a windowed option like you have had other times. Blowing it up on my 24 inch monitor doesn't look as good as a windowed version would have, I think.

Offline Shockwave

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Re: New DBF Intro - "Metaphor"
« Reply #8 on: January 07, 2007 »
Cheers Zawran :) I will release the source soon along with a windowed version.
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Offline taj

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Re: New DBF Intro - "Metaphor"
« Reply #9 on: January 07, 2007 »
Hey Shockie,

Thats very nice indeed. A cool mixture of new and oldskool. Very nice logo too.
I would alter it to fit more with the main animation (maybe you could apply the pixellated effect?)
The pixellated effect is very nice, shader-like in character - receives the Taj Approval stamp ;-).

Once again, you prove you are master of software rendering.  I think this is one of the most impressive things you have done Shockie.
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Offline Shockwave

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Re: New DBF Intro - "Metaphor"
« Reply #10 on: January 07, 2007 »
Praise indeed! :) Thank you very much for your comments Taj :) Glad that you liked the intro.

Would you believe that the lighting is just a metaball routine?
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Offline taj

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Re: New DBF Intro - "Metaphor"
« Reply #11 on: January 07, 2007 »
Would you believe that the lighting is just a metaball routine?

Yeah I guessed, you put up some timing demo of that earlier on the board. Its amazing how much our eyes will forgive when it done quickly with style. I think this is one of things software rendering guys can find that hardware guys tend not to...as we are more fixed in what we can do (until shaders).
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Offline Clyde

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Re: New DBF Intro - "Metaphor"
« Reply #12 on: January 07, 2007 »
Welldone all  :)
Still Putting The IT Into Gravy
If Only I Knew Then What I Know Now.

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Offline benny!

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Re: New DBF Intro - "Metaphor"
« Reply #13 on: January 07, 2007 »
Very good intro. Well done. Congratulations !!!

Looking forward to see more cool intros like this in 2oo7 !!!!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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