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Flame intro source code released.
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Topic: Flame intro source code released. (Read 3692 times)
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Shockwave
good/evil
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evil/good
Flame intro source code released.
«
on:
January 30, 2007 »
Dunno if anyone here remembers the flame intro that we did a while ago, I've chopped the music out of the source code so it will compile with no problems in your Freebasic IDE.
Also there's an exe included too.
Hope it's useful to someone!
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Shockwave ^ Codigos
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rdc
Pentium
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Yes, it is me.
Re: Flame intro source code released.
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Reply #1 on:
January 30, 2007 »
Cool. That one was quite interesting.
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Clark Productions
Rbz
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Re: Flame intro source code released.
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Reply #2 on:
January 31, 2007 »
Some smart code in there
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Shockwave
good/evil
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Re: Flame intro source code released.
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Reply #3 on:
January 31, 2007 »
As always, peeps can feel free to use the source in their own stuff as long as there's a greet to the board in the prod
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Shockwave ^ Codigos
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rain_storm
Here comes the Rain
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Rain never hurt nobody
Re: Flame intro source code released.
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Reply #4 on:
February 06, 2007 »
My god thats the coolest thing I ever saw. How similar is freebasic to yabasic? I think I just might jump ship
thats is one hell of an intro man
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org_100h - size matters
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Shockwave
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Re: Flame intro source code released.
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Reply #5 on:
February 06, 2007 »
Glad you like it mate
Freebasic is not too hard.. A lot of it is different but it's well worth experimenting with. You can either use the built in commands or use sdl or opengl or tinyptc..
The best thing about FB is that it's pretty fast and it's free
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Shockwave ^ Codigos
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Jim
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Re: Flame intro source code released.
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Reply #6 on:
February 06, 2007 »
Quote
How similar is freebasic to yabasic?
Similar enough for you to try porting a couple of your shorter programs. The main difference is, of course, that it's compiled, so it's tremendously fast compared to the interpreter.
Jim
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Flame intro source code released.