Thanks Rbraz

Emil, you are goingto have the size problem because your library includes everything it could possibly need.
The freebasic framework I use for instance is very small, it is based on gaffers tinyptc lib. This is very small because all it does is to open a window, and update that window with doulbe buffering from a memory block. Rbraz and Jim worked on it to change it from GDI drawing to opengl so that the refresh had vsync so that smooth movement and scrolling was possible.
To be able to generate an exe size of about 70kb is a good guide (as long as no gfx are included), when packed with kkrunchy or upx, the size comes down dramatically.
If you released an intro that was 3mb at Pouet it wouldn't get a good reception. I can see ogermagic being of a lot more use in a bigger production, a full demo with many scenes. Having said that, Intro's are excellent fodder to test the features of Ogermagic on and I say more power to you. It's refreshing to see someone with your enthusiasm with such a cool tool

I'll look forward to seeing your conversion of Alpha One's intro. I am in touch with him sometimes so I will even show him that you've made a conversion
