Author Topic: JavaScript Comp Idea  (Read 8522 times)

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Offline combatking0

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JavaScript Comp Idea
« on: May 21, 2007 »
Hi all,

I have been thinking of running a just for fun competition, but I'm not sure where to post.

The competition would entail developing a JavaScript / HTML game using a template I have developed, or your own from scratch.
The games can be about anything you like, as long as the characters, story, graphics & sound are original (unless you get permission from and credit the owner / creator) and carry a caution rating if they have any bad language / excessive gore.

The completed entries would go up on my site and the winner featured on my homepage.

Is this a good idea?
« Last Edit: May 22, 2007 by combatking0 »
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Offline Paul

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Re: JavaScript Comp
« Reply #1 on: May 21, 2007 »
yeah... but unfortunately i don't know javascript :(
I will bite you - http://s5.bitefight.se/c.php?uid=31059
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Offline combatking0

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Re: JavaScript Comp
« Reply #2 on: May 22, 2007 »
It is similar in structure to languages like C++, but with very few graphical functions.

You have to refer to other image files in the HTML, and move them around using JavaScript.

I'll post some examples in the Browser forum.
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Offline ferris

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Re: JavaScript Comp
« Reply #3 on: May 22, 2007 »
I haven't done JavaScript in a very long time, but this would definately be enough motivation to start again ;)
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Offline Shockwave

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Re: JavaScript Comp
« Reply #4 on: May 22, 2007 »
Good luck with the Javacomp Combatking.

I don't know any JS myself but I will look forward to seeing the entries.
Just a shame it's a games comp, demos rule.
Shockwave ^ Codigos
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Offline Yaloopy

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Re: JavaScript Comp
« Reply #5 on: May 22, 2007 »
It'd be cool.
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Offline combatking0

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Re: JavaScript Comp
« Reply #6 on: May 22, 2007 »
Excellent.

I'll wait until the current competition is completed.

I promise I won't cheat - I have some ideas for games, but I'll use one I haven't started yet.
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Offline mike_g

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Re: JavaScript Comp Idea
« Reply #7 on: May 22, 2007 »
If I find the time I will be up for having a go at this :)

Offline combatking0

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Re: JavaScript Comp Idea
« Reply #8 on: May 23, 2007 »
Groovy.

I'll provide my JavaScript guide in PDF format for the benefit of any entrants who are not used to JavaScript.
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Offline Shockwave

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Re: JavaScript Comp Idea
« Reply #9 on: July 17, 2007 »
Excellent.
I'll wait until the current competition is completed.
I promise I won't cheat - I have some ideas for games, but I'll use one I haven't started yet.

:) The floor is all yours.
Shockwave ^ Codigos
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Offline p01

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Re: JavaScript Comp Idea
« Reply #10 on: July 17, 2007 »
Sorry, I'm not used to DBF's compos. What are the usual deadline ? I don't really have time these days, and won't until mid-late august  :'(

Any size limit, browser requirement, objection to have people host their entry ?


 :cow:

Offline combatking0

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Re: JavaScript Comp Idea
« Reply #11 on: July 18, 2007 »
Thanks - I'm just putting the finishing touches to the template and the user guide for the template.

Might be a few more days.

The deadline for entries will be 23:59 on 31/08/2007.

The start date should be no later than 00:00 01/08/2007, so you have almost a month once it starts.

Until then, think of something great you can do in 2D.

JavaScript can be quite limiting compared to C, Flash, etc.

Animated GIFs will be allowed, but Flash animations will not be allowed, and no part of the entry may be executable:

In short, the entries may only be composed of files with the following extensions:

.htm
.html
.js
.gif
.jpg
.png*
.mp3
.mid

Note that some people may have problems viewing .png files.

You may compress your files into an archive, such as .zip, .tar.bz, or whatever you prefer.
Anyone running Windows XP with service Pack 2 or Windows Vista may be prompted to allow active content on their machines when viewing the entries - this should pose no problems to the actual running of the entries.

One further thing to bear in mind with JavaScript is that different browsers support different features of JavaScript - the Internet Explorer implementation of JavaScript may have extra features when compared to Safari or FireFox.

And finally, the entries can be about anything. If there's any kind of explicit content, please put a warning on your entry - explicit content is highly discouraged.

You may produce either a technical demo or an interactive piece.

But most importantly, each entry must have in it, somewhere, a picture of, or a reference to either pie or 3.141... (or both).

Prizes - Tricky one this - if my website starts earning serious money in the next month, there could be a £10 gift voucher for a high street store for the winner, a £5 voucher for second place, and all the interactive pieces will be hosted on my website.
If my website doesn't earn me any money, I'll be £15 out of pocket :skint:

Get thinking, and during August, get submitting.

And if anyone doesn't vote in the first week of September, I'll come round and put you in my big pot.
 :stirrer:
« Last Edit: July 18, 2007 by combatking0 »
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Offline Shockwave

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Re: JavaScript Comp Idea
« Reply #12 on: July 18, 2007 »
Look, about the prizes, as long as it is properly organized by you CK and there is a fair voting system, I will personally sponsor the prizes, I will contact you when you are closer to launching the comp with prize fund details.

Shockwave ^ Codigos
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Offline combatking0

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Re: JavaScript Comp Idea
« Reply #13 on: July 19, 2007 »
Thanks Shocky.

I'm nearly finished with the tutorial/user guide, so people will have a bit longer to learn JavaScript if they need to.
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Offline p01

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Re: JavaScript Comp Idea
« Reply #14 on: July 19, 2007 »
combatking0: The list of allowed file types includes .mp3. Unless I missed something, that means a tiny .swf for the replay. Right ?

Not all browser will play it if you load it in an <object /> And even if they did, there's no API to initiate the replay so that the rest of the prod is in synch. Of course if it plays it automatically, one can work around the lack of API by adding say 5-10 seconds of silence to allow for a few init/precalc.


You mentionned IE a lot, but it is cruelly missing many things that Firefox, Safari and Opera have. SVG, Canvas, W3C compliance ( DOM1-3, CSS2+ ), ... I hope there won't be (m)any IE-only prods.


I won't be able to do anything until the 19th. I'm in holiday, in Tanzania to climb the Kilimanjaro, then my mum visits me. I have to find a new apartment before leaving, train a bit and buy all the gear needed for the trip :(. Because of that I will miss the Assembly browser demo compo. RAaah I'm going crazy!

Offline benny!

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Re: JavaScript Comp Idea
« Reply #15 on: July 19, 2007 »
I won't be able to do anything until the 19th. I'm in holiday, in Tanzania to climb the Kilimanjaro,
then my mum visits me. I have to find a new apartment before leaving, train a bit and buy all the
gear needed for the trip :(. Because of that I will miss the Assembly browser demo compo. RAaah
I'm going crazy!

That's definately sounds like a great trip. Hopefully you will show some photos of your trip up the
Kilimanjaro online. Would be very interesting to see / read ....

[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline combatking0

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Re: JavaScript Comp Idea
« Reply #16 on: July 20, 2007 »
combatking0: The list of allowed file types includes .mp3. Unless I missed something, that means a tiny .swf for the replay. Right ?

Not all browser will play it if you load it in an <object /> And even if they did, there's no API to initiate the replay so that the rest of the prod is in synch. Of course if it plays it automatically, one can work around the lack of API by adding say 5-10 seconds of silence to allow for a few init/precalc.

You mentionned IE a lot, but it is cruelly missing many things that Firefox, Safari and Opera have. SVG, Canvas, W3C compliance ( DOM1-3, CSS2+ ), ... I hope there won't be (m)any IE-only prods.
OK, before I post the official rules, I'll allow the inclusion of SWFs for audio support only. No graphic effects allowed using SWFs!
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