Author Topic: Quick test needed please :)  (Read 8970 times)

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Offline Shockwave

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Quick test needed please :)
« on: June 19, 2007 »
This is going to end up as my entry to the banana comp, I am having a little bit of difficulty knowing how much texture detail to useso I made a quick example using quite a lot.

I want the texture in the demo to be pixelated so don't worry about that, all I need to know are basic system information and whether it ran with any glitches / real slow / smooth etc..

Just so I can decide how much detail to have.

Thanks :)

Shockwave ^ Codigos
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Offline ninogenio

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Re: Quick test needed please :)
« Reply #1 on: June 19, 2007 »
celron d 2.6 ghz 1gb ddr2 ram 256mb radeon x1550 looks really cool and runs very smooth!
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Offline Jim

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Re: Quick test needed please :)
« Reply #2 on: June 20, 2007 »
Get the odd dropped frame here, but that might just be my system.  Otherwise fast.  P4 3GHz, X1600.

Jim
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Offline Rbz

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Re: Quick test needed please :)
« Reply #3 on: June 20, 2007 »
Run smoothly here

P4 2.8Ghz, GeForce 6600GT
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Offline combatking0

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Re: Quick test needed please :)
« Reply #4 on: June 20, 2007 »
It looks so smooth and shiny on my P4 2.4GHz 512MB Ram workstation.
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Offline va!n

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Re: Quick test needed please :)
« Reply #5 on: June 20, 2007 »
works without probs here.... ;)
- hp EliteBook 8540p, 4 GB RAM, Windows 8.1 x64
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Offline slippy

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Re: Quick test needed please :)
« Reply #6 on: June 20, 2007 »
works fine for me as well... amd x2 dual 5000 ...

Offline benny!

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Re: Quick test needed please :)
« Reply #7 on: June 20, 2007 »
Runs very smooth on :

- AMD Athlon 64 X2 Dual Core Processor 4200+
- 2.21 Ghz ( 2 Gig RAM )
- Nvidia GeForce 7600 GT

Looks very cool ... looking forward to see your final entry, Shocky !!!
 :mince:
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Offline combatking0

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Re: Quick test needed please :)
« Reply #8 on: June 20, 2007 »
It keeps crashing my C64.

Maybe I'm doing something wrong.
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Offline Shockwave

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Re: Quick test needed please :)
« Reply #9 on: June 20, 2007 »
Thank you for your tests folks :) Don't expect anything too flash from me.

CK, I'll look into that C64 bug!
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Offline 0x4e71

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Re: Quick test needed please :)
« Reply #10 on: June 20, 2007 »

Runs smoothly here, no glitches!

It's only missing a banana!!  :updance:

Offline va!n

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Re: Quick test needed please :)
« Reply #11 on: June 21, 2007 »
@0x4e71:
ahhhh.. a living amiga NOP, hehe

4E75 va!n  :clap:
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Offline Shockwave

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Re: Quick test needed please :)
« Reply #12 on: June 21, 2007 »
Banana's are coming soon :)

Warning, the attached exe contains adult material!

Work continues, I hope to have something done by Sunday for the comp :D
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Offline Paul

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Re: Quick test needed please :)
« Reply #13 on: June 21, 2007 »
both work fine here, amd 1,9 ghz, radeon 9800
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Offline 0x4e71

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Re: Quick test needed please :)
« Reply #14 on: June 21, 2007 »
@va!n: jeez these are friendly grounds, first board ever where I don't get asked to explain my handle! :D 
Fact: 90 just doesn't have the same allure.

@Shockwave: stylish hardcore bananas! Running smoothly here too.


Offline Shockwave

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Re: Quick test needed please :)
« Reply #15 on: June 21, 2007 »
 :)
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Offline Ghost^BHT

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Re: Quick test needed please :)
« Reply #16 on: June 21, 2007 »
2nd version w/bananas(?) ran kinda slow on my machine. If i hadn't known that they were supposed to be bananas I wouldnt have known cause the pic is too blocky cause of scaling. 

Offline Shockwave

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Re: Quick test needed please :)
« Reply #17 on: June 21, 2007 »
What system specs please bill? (processor speed mainly).

Unfortunately the banana emoticon is 35 * 33 and scaled up and texture mapped on an 800 X 600 screen the blockyness is unavoidable unless the bananas were designed as vectors.

Perhaps I'll draw them smaller on the texture and have a few more of them instead. :)
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Offline Ghost^BHT

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Re: Quick test needed please :)
« Reply #18 on: June 21, 2007 »
athlon 1.2 - dont know maybe the rotation of the object is supposed to be slow - no frame counter so i have no clue as to what is normal, fast or slow.

Offline Shockwave

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Re: Quick test needed please :)
« Reply #19 on: June 21, 2007 »
I was interested in seeing if it dropped frames, but it was probably pretty slow on a 1.2ghz anyway... I'll reduce the texture resolution a bit anyway which should help a bit.
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