I've made a start on this, only got the rendering to the maps done so far which is the easy bit but i have a couple of questions:
What space should it be done in and is it ok or not to have the map aligned to an object or should the cubemap be aligned with the world axis?
I am planning on chopping up my tris so that they are split where the vectors cross the planes x=y, x=-y, x=z, x=-z, y=z, y=-z . I think anyway, but wondering if that can be done linearly or not?