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Dark Bit Factory & Gravity
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JAVACOMP RULES [Final Revision]
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Topic: JAVACOMP RULES [Final Revision] (Read 13436 times)
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p01
Atari ST
Posts: 158
Karma: 51
Re: JAVACOMP RULES [Final Revision]
«
Reply #20 on:
August 28, 2007 »
I don't really feel inspired to code after work these days :\
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combatking0
JavaScript lives!
Senior Member
DBF Aficionado
Posts: 4569
Karma: 235
Retroman!
Re: JAVACOMP RULES [Final Revision]
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Reply #21 on:
August 28, 2007 »
I have another entry in the works.
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combatking0
JavaScript lives!
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Retroman!
Re: JAVACOMP RULES [Final Revision]
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Reply #22 on:
August 31, 2007 »
Any more last minute entries?
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Shockwave
good/evil
Founder Member
DBF Aficionado
Posts: 17412
Karma: 498
evil/good
Re: JAVACOMP RULES [Final Revision]
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Reply #23 on:
September 01, 2007 »
Well at least there's 4 entries to vote on
Whoever can code in J$ and not entered has missed out on an easy prize!!
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Shockwave ^ Codigos
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p01
Atari ST
Posts: 158
Karma: 51
Re: JAVACOMP RULES [Final Revision]
«
Reply #24 on:
September 01, 2007 »
Sorry guys, it wasn't the best period for me. Lots of stress to find an apartment before going in "holidays", moving in, having my mum for a week, going back to work, and now visiting my famil in France.
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Shockwave
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evil/good
Re: JAVACOMP RULES [Final Revision]
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Reply #25 on:
September 01, 2007 »
No worries, thanks for your help in fixing the framework in the beginning though. That was a big help
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Shockwave ^ Codigos
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benny!
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Posts: 4384
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in this place forever!
Re: JAVACOMP RULES [Final Revision]
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Reply #26 on:
September 02, 2007 »
@p01:
Yeah. Definately. Your contribution to the competition actually deserves a prize ;-)
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[
mycroBLOG
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:: whatever keeps us longing - for another breath of air - is getting rare ]
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combatking0
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Re: JAVACOMP RULES [Final Revision]
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Reply #27 on:
September 03, 2007 »
There'll be a reference to pi the number in there somewhere.
I'll compile a poll this lunch-time.
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JAVACOMP RULES [Final Revision]