Author Topic: [2BUTTON] p1nkPong [updated!]  (Read 16335 times)

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Offline benny!

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Re: [2BUTTON] monoPong-1k
« Reply #20 on: January 29, 2008 »
@WidowMaker:
Thx mate.


@topic:
Just if someone is interested in it - mr. doob has just
done a flash version of that game. Have a look here:
http://www.pouet.net/prod.php?which=48996
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Offline Shockwave

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Re: [2BUTTON] monoPong-1k
« Reply #21 on: January 29, 2008 »
Yeah, I saw that!

Wouldn't it be cool if your version of Pong has started a trend? :D
Shockwave ^ Codigos
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Offline Tetra

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Re: [2BUTTON] monoPong-1k
« Reply #22 on: January 29, 2008 »
Nice 1 Benny1 :)

I still got a pong machine somewhere :D
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Offline benny!

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Re: [2BUTTON] monoPong-1k
« Reply #23 on: January 29, 2008 »
Yeah, I saw that!

Wouldn't it be cool if your version of Pong
has started a trend? :D

Yeah, back to basics 8-)


Nice 1 Benny1 :)

I still got a pong machine somewhere :D

A real pong machine ??? Awesome. Post if
picture of it if possible :-O
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Offline Pixel_Outlaw

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Re: [2BUTTON] monoPong-1k
« Reply #24 on: January 29, 2008 »
P_O Funfact: Some people thought that Pong was transmitted from a television station to the machine that they were playing.  :whisper:
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Offline benny!

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Re: [2BUTTON] monoPong-1k
« Reply #25 on: January 30, 2008 »
P_O Funfact: Some people thought that Pong was transmitted from a television station to the machine that they were playing.  :whisper:

 ;D really ? lol
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Offline benny!

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Re: [2BUTTON] p1nkPong [updated!]
« Reply #26 on: February 03, 2008 »
Hey,

because of so much optimizing help from
the forum (esp. taj) - here is a new ver-
sion of the actual game.

The game is now called p1nkPong !!!


Changelog

- added sound
- added scoring system
- added game loop (game loops infinite
  until you press ESC
)
- changed controls (use UP/DOWN cursor)
- updated color-scheme (ref. title)


« Last Edit: February 03, 2008 by benny! »
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Offline taj

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Re: [2BUTTON] p1nkPong [updated!]
« Reply #27 on: February 03, 2008 »
Glow!!

Err..edit...I was sure this was glowing last night: I'll put that down to my bad eyesight.

OK, this is much more playable now.
Those binary bars are a very novel solution to not having sprintf available to do a score.

Taj
« Last Edit: February 03, 2008 by taj »
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Offline Shockwave

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Re: [2BUTTON] p1nkPong [updated!]
« Reply #28 on: February 03, 2008 »
Wouldn't it be cool if the ball collided with the score too? :)
Shockwave ^ Codigos
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Offline benny!

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Re: [2BUTTON] p1nkPong [updated!]
« Reply #29 on: February 03, 2008 »
@taj:
Whatever it was - please send me some of the stuff
you drank last night  ;)


@shocky:
What a great idea - but I guess not possible in the
spare 8 bytes. Personally, the project is closed for me.
Although it could be optimized even more I guess - I
have so many new ideas already. I really learned a lot
with this project thanks to this wonderful community!
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Offline Rbz

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Re: [2BUTTON] p1nkPong [updated!]
« Reply #30 on: February 03, 2008 »
@benny1: very good update, more fun to play now  :goodpost:
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