Author Topic: [2BUTTON] - Earthbound  (Read 8109 times)

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Offline Tetra

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[2BUTTON] - Earthbound
« on: January 29, 2008 »
Heres a game I managed to finally rush together  ;D

Its not complete, and is missing the part where you actually get to earth and fly through the atmosphere ;D

So I just made it into a simpler point system game. There is no interface or options. Just use up and down arrow.

Sorry about the big download, but I made it in blitz because I didnt have time to implement it in ogl using FB as I originally intended.

I only got as much as a starfield in this unfortunately, I wanted to make some fire effect too for the atmosphere stuff, but didnt have time.

Source / Exe : Download

Post your scores!
« Last Edit: January 29, 2008 by Tetra »
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Offline benny!

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Re: [2BUTTON] - Earthbound
« Reply #1 on: January 29, 2008 »
Cool game. I like the music, too.

Personally I am one of those who likes inverted
keys for ego/sim games. In addition I think the
control is a bit hard (at least for me).

Nevertheless, it makes fun flying throw the
space and collecting stuff. So, very well done!

Current score: 19
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Offline Pixel_Outlaw

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Re: [2BUTTON] - Earthbound
« Reply #2 on: January 29, 2008 »
As Benny! said the controlls were a bit touchy but for the most part it was good. I don't know if collecting fuel adds much to the game. Also the asteriods come in pretty fast or the ship moves a bit too fast through the map to see them all of the time. Still this game has a good amount of media and effort I think.  :clap:
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Offline Tetra

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Re: [2BUTTON] - Earthbound
« Reply #3 on: January 30, 2008 »
Thanks for the feedback :)

I've updated the link above, so it has a .bat file in there that will run it with the control inverted.
I also added a finish condition that I forgot to put if so the timer will just go negative with the older download ;D

I would agree the control is fairly sensitive. The problem I had was that I didnt lke the feel of simple and direct rotation, but at the same time I tried it with inertia and acceleration and I didnt like that either, it was like asteroids. So I opted for fence line :D damped inertia of sort. This made it fell more fluid/space-like and take some practice to master. It responds to just taps of the keyboard, and is slower at the start of the rotation than it is a few milliseconds later.
I was hoping to add different powerups, such as auto turrets and shields and regenerators etc, and put in some targets like loop the loop an asteroid and other daredeveling stunts I think that would have made it a lot more fun as you go from orb to orb.

The fuel is an element that helps effect the flow of the game as well as some resource management. Mainly it effects your speed, but normally it rarly effect you once your use to it. I forgot to mention that the Orbs respawn all available life entities and fuel canisters at its origin as they go off the playing area, so you can orbit the orb a while for a resouce boost. But mainly you life and fuel isnt the main focus, just something that needs maintaining here and there as you travel. It not essential to avoid all asteroids, but its an idea to keep it to a minimum if possible, but its is easier smashing through them with some things :D they only incur damage once every 500ms of contacting you so its not too bad.

It would be great to hear more feedback about the game play, what you find boring and what you like in it :) I have a great idea of what I like in games, but none of what anyone else does :D
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Offline Pixel_Outlaw

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Re: [2BUTTON] - Earthbound
« Reply #4 on: January 30, 2008 »
It might be fun to reward getting close to the asteroids without crashing, similar to buzzing bullets in some shmups. Basically while the player is close to an asteroid they gain points for being close and not crashing. Just tossing out an idea. In theory you can continually gain small reward while seeking out the big rewards.
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Offline Tetra

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Re: [2BUTTON] - Earthbound
« Reply #5 on: January 30, 2008 »
You know I'm being so silly :D I mistook the deadline for yesterday and not actually in a months time yey I can do the stuff I wanted to now.  :whack:

It might be fun to reward getting close to the asteroids without crashing, similar to buzzing bullets in some shmups. Basically while the player is close to an asteroid they gain points for being close and not crashing. Just tossing out an idea. In theory you can continually gain small reward while seeking out the big rewards.

Bit like roid surfing :D thats cool, i'll add that in, now that I realize I can.

I'll have a go at making the control a bit more natural to use, and i'm definately gonna have a bunch of powerups and the final atmoshpere scene now.
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Offline Paul

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Re: [2BUTTON] - Earthbound
« Reply #6 on: January 30, 2008 »
Fun game, i got 295 points(not on the first go). The inverted controls didn't bother me at all.
And i like responsive controls.
The game would be nice with some more powerups as you say though.
Nice game
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Offline Shockwave

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Re: [2BUTTON] - Earthbound
« Reply #7 on: January 30, 2008 »
Hey, that's really neat :)

You have another month to add the other things that you wanted to include too :)
For me, the controls are sensitive but they are fine, I like something that takes a little time to master :)
Shockwave ^ Codigos
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Offline benny!

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Re: [2BUTTON] - Earthbound
« Reply #8 on: January 30, 2008 »
Thanks for adding inverted mode.

For me it is now a bit easier to control - although
still rather sensitive control. Anyway - good rel-
ease!
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Offline Tetra

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Re: [2BUTTON] - Earthbound
« Reply #9 on: February 01, 2008 »
Thanks for your replies :)

295 is a pretty good score! :D

I think i'll work on the controls a bit, see if I can come up with something better, although it will still be pretty similar.

I'm thinking of making the roids a bit smaller, and having stages rather than increasing the number of roids on screen as time passes.

The whole idea behind this game is to collect part (the orbs) from space, make it through the asteroid belt, make it through the junk flying around in orbit of the earth, navigate the dangers of re-entry through the earth atmosphere and maybe have a landing part and finally ending the game where you not only get a score, but you also have the satisfaction of saving the planet ;D. There will be powerups along the way and various tricks and stunts that can be pulled off to earn some extra points.
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Offline rain_storm

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Re: [2BUTTON] - Earthbound
« Reply #10 on: February 01, 2008 »
This game is fun but I'm terrible at it I havent even got over 30 yet. Think I have to try the inverted controls.

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Offline Rbz

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Re: [2BUTTON] - Earthbound
« Reply #11 on: February 03, 2008 »
Very nice Tetra, great effort.

As people said the controls were hard, at least for me  :-[
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Offline Buckethead

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Re: [2BUTTON] - Earthbound
« Reply #12 on: February 10, 2008 »
Great entry! I did 66 points =] I like the sprites with glow(?) and the multi directional starfield. Control is a bit hard >:D, but I like it. 
 
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