Author Topic: [2BUTTON] Project 0xD9  (Read 14261 times)

0 Members and 1 Guest are viewing this topic.

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2757
  • Karma: 493
    • View Profile
    • https://www.rbraz.com/
[2BUTTON] Project 0xD9
« on: February 10, 2008 »
Here is my little contribution to the "2Button Game Competition"

Project 0xD9 - A game in 1kb
   ....
   Your ship is stuck somewhere near Jupiter surrounded by explosive mines.
   Guide your ship through the mine field using Left/Right cursors.
   ....

Greetings to all tiny coders around!


http://www.rbraz.com/files/Project_0xD9.zip


Challenge Trophies Won:

Online Pixel_Outlaw

  • Pentium
  • *****
  • Posts: 1390
  • Karma: 84
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #1 on: February 10, 2008 »
It attempts to set the graphics mode then exits.

I'm running vista basic with Radeon Xpress 1100, AMD Mobile Sempron.
Challenge Trophies Won:

Offline mind

  • Texture-San
  • DBF Aficionado
  • ******
  • Posts: 2324
  • Karma: 85
    • View Profile
    • boredom is a beatiful thing.
Re: [2BUTTON] Project 0xD9
« Reply #2 on: February 10, 2008 »
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell
Challenge Trophies Won:

Offline taj

  • Bytes hurt
  • DBF Aficionado
  • ******
  • Posts: 4810
  • Karma: 189
  • Scene there, done that.
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #3 on: February 10, 2008 »
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell

Exactly the same thing here Rbraz. Ati x1950 , winXP sp2. Are you taking the mines from a font that might not be on the machine?
Challenge Trophies Won:

Offline Jim

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 5301
  • Karma: 402
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #4 on: February 10, 2008 »
In an unusual twist, this one works fine for me (Vista Ultimate, 8600GT) :)

Nice game, I think I remember typing in something like this from a book in the Spectrum days!

Jim
Challenge Trophies Won:

Offline benny!

  • Senior Member
  • DBF Aficionado
  • ********
  • Posts: 4384
  • Karma: 228
  • in this place forever!
    • View Profile
    • bennyschuetz.com - mycroBlog
Re: [2BUTTON] Project 0xD9
« Reply #5 on: February 10, 2008 »
Runs fine here on my little laptop. Fun to play.
Great work, rbraz. Nice to see another 1kb win
game!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Offline Buckethead

  • C= 64
  • **
  • Posts: 58
  • Karma: 30
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #6 on: February 10, 2008 »
Rulez. :clap:
I love 1k games, it deal with your imagination, games you could play on an Atari VCS 2600 or Mattel Intellivision.
That one makes me think a little bit to Astromash. http://www.vgmuseum.com/images/01/astromash.html You touched my heart here. ;)
(XP, 8800, E2140)
Challenge Trophies Won:

Offline Paul

  • Pentium
  • *****
  • Posts: 1490
  • Karma: 47
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #7 on: February 10, 2008 »
Cool, Fine here too 8800 e6750 on vista
I will bite you - http://s5.bitefight.se/c.php?uid=31059
Challenge Trophies Won:

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2757
  • Karma: 493
    • View Profile
    • https://www.rbraz.com/
Re: [2BUTTON] Project 0xD9
« Reply #8 on: February 10, 2008 »
It attempts to set the graphics mode then exits.

I'm running vista basic with Radeon Xpress 1100, AMD Mobile Sempron.
starts fine, i see the ship and can move it around, albeit for very short.. most likely because im ruiing into mines that are invisible.. (and that would be all of them, i can see nothing but the ship)

xpsp2, radeon xpress1100 here aswell
I have updated it, there's a safe version included, about "invisible mines" I guess I did an unsafe usage of this character, corrected now.

I'm using "Wingdings", ship char for this font is "0xD9" hence the name of the game :), for mine I'm using "0xAD" char code.

Added one new version for mines, using the famous "skull".

For people who actually played it, glad you liked it  ;D
Challenge Trophies Won:

Offline mind

  • Texture-San
  • DBF Aficionado
  • ******
  • Posts: 2324
  • Karma: 85
    • View Profile
    • boredom is a beatiful thing.
Re: [2BUTTON] Project 0xD9
« Reply #9 on: February 10, 2008 »
safe ones doesnt work either :(
Challenge Trophies Won:

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2757
  • Karma: 493
    • View Profile
    • https://www.rbraz.com/
Re: [2BUTTON] Project 0xD9
« Reply #10 on: February 10, 2008 »
safe ones doesnt work either :(
I have added one safe version using ogl quadrics, it might help (I hope :) )

http://www.rbraz.com/files/Project_0xD9.zip
Challenge Trophies Won:

Offline benny!

  • Senior Member
  • DBF Aficionado
  • ********
  • Posts: 4384
  • Karma: 228
  • in this place forever!
    • View Profile
    • bennyschuetz.com - mycroBlog
Re: [2BUTTON] Project 0xD9
« Reply #11 on: February 10, 2008 »
Just noticed that the longer you play - the starship
goes up and so the difficulty level rises. Cool idea -
what happens when you reach the top ??

[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Online Pixel_Outlaw

  • Pentium
  • *****
  • Posts: 1390
  • Karma: 84
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #12 on: February 10, 2008 »

I could not get the new version to run either.
Challenge Trophies Won:

Offline mind

  • Texture-San
  • DBF Aficionado
  • ******
  • Posts: 2324
  • Karma: 85
    • View Profile
    • boredom is a beatiful thing.
Re: [2BUTTON] Project 0xD9
« Reply #13 on: February 10, 2008 »
really cool game.. awesome really..

(im gonna pretend i played it, so you can get some rest instead of making more and more safe versions :P)

this is your game -> :boxer: <- that is me, trying to play it
Challenge Trophies Won:

Offline benny!

  • Senior Member
  • DBF Aficionado
  • ********
  • Posts: 4384
  • Karma: 228
  • in this place forever!
    • View Profile
    • bennyschuetz.com - mycroBlog
Re: [2BUTTON] Project 0xD9
« Reply #14 on: February 10, 2008 »
...
this is your game -> :boxer: <- that is me, trying to play it

ROFL
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

Challenge Trophies Won:

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2757
  • Karma: 493
    • View Profile
    • https://www.rbraz.com/
Re: [2BUTTON] Project 0xD9
« Reply #15 on: February 10, 2008 »
really cool game.. awesome really..

(im gonna pretend i played it, so you can get some rest instead of making more and more safe versions :P)

this is your game -> :boxer: <- that is me, trying to play it
Haha mind! You failed to be a 0xD9 pilot, you forgot to switch on your mine radar  :P

Seriously, I must screw up something in the FPU asm code, it was very trick to fit this in 1kb, really, anyway I have attached a freebasic source code + compiled version for everyone here.

Challenge Trophies Won:

Online Pixel_Outlaw

  • Pentium
  • *****
  • Posts: 1390
  • Karma: 84
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #16 on: February 10, 2008 »
Ah, that version actually ran!

Pretty good concept.
Challenge Trophies Won:

Offline Rbz

  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 2757
  • Karma: 493
    • View Profile
    • https://www.rbraz.com/
Re: [2BUTTON] Project 0xD9
« Reply #17 on: February 10, 2008 »
Just noticed that the longer you play - the starship
goes up and so the difficulty level rises. Cool idea -
what happens when you reach the top ??
Thanks benny! btw, no one was able to survive to the mine field yet, who will be the first one ? :P

Ah, that version actually ran!

Pretty good concept.
Cool  :)
Challenge Trophies Won:

Offline Shockwave

  • good/evil
  • Founder Member
  • DBF Aficionado
  • ********
  • Posts: 17426
  • Karma: 499
  • evil/good
    • View Profile
    • My Homepage
Re: [2BUTTON] Project 0xD9
« Reply #18 on: February 10, 2008 »
That's very difficult!
 :boxer: Well done!

The longest I survived so far is about 10 seconds.
Shockwave ^ Codigos
Challenge Trophies Won:

Offline taj

  • Bytes hurt
  • DBF Aficionado
  • ******
  • Posts: 4810
  • Karma: 189
  • Scene there, done that.
    • View Profile
Re: [2BUTTON] Project 0xD9
« Reply #19 on: February 10, 2008 »
None of the 1ks work (safe or not) so I guess the FPU code is screwed like you say but the FB version works fine.
Challenge Trophies Won: