Author Topic: [C++] Opengl & bitmaps from memory  (Read 13765 times)

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Offline Jim

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Re: [C++] Opengl & bitmaps from memory
« Reply #20 on: August 25, 2009 »
Maybe try running it on your desktop?
Jim
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Offline Clyde

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Re: [C++] Opengl & bitmaps from memory
« Reply #21 on: August 27, 2009 »
when you say that do you mean adding a shortcut to the command prompt, and then travelling to the bin2c path?
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Offline Jim

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Re: [C++] Opengl & bitmaps from memory
« Reply #22 on: August 27, 2009 »
I mean that FreeBasic is still installed in 'Program Files' and has its default project file location point there, which is bad.  Under Vista and Windows 7, 'C:\', 'C:\Program Files', 'C:\WINDOWS' and a number of other areas WILL NOT let you write there unless you are logged in as Administrator.  This is a good thing for security.

If you're trying to run stuff in one of these areas it could easily fail.

If you move everything into Desktop or My Documents then you might have more luck.

Jim
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Offline Clyde

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Re: [C++] Opengl & bitmaps from memory
« Reply #23 on: August 28, 2009 »
Ah ok, I get ya!

Thats one of the things I dont like about Vista, that and the change in direct3D for games.
Hence why I have an XP partition and a Vista one, for store room problems I had to decide on installing VSC++ Epress 08 onto vista as the sdks are pretty big; only little problem i've had with compiling is that sometimes it can't save the output file. I do like Vista, just a shame it was never given much of a chance, and M$ are bringing out the new one. I bought the Ultimate Edition, but that was a waste the ultimate extras where very thin on the ground and too few to mention.

So im either going to run the cmd prompt as administrator ( why it isnt I dont know as I am logged in as the administrator ), or do it when im on XP.
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