I do think it'd be cool for you to get some more skills before entering the awesome but (a bit more) difficult world of 3D

No offense I hope ! Of Course, if you REALLY wanna test it, you can play with the different tutorials showing you how to code a spinning 3D Cube (I don't have any link right now, but you can find it pretty easily).
Anyway, if you wanna work with 3D, as Jim said, you have several solutions.
1) Software : Passionating, awesome, cool, ego-rewarding, but totally useless if used for a defined project (Still useful for educational purposes, that's why I made my 3D engine, you can find it in this board

. If you look at the source, you'll notice there are A LOT of data and structures. Building a 3D software engine takes time ! Fortunately, people here are really helpful

2) Hardware : Open GL or Direct X. Open GL is cross platform, DirectX is not. Open GL is relatively easy to learn. AFAIK, Direct X is not

You can find really cool tutorial for Open GL on Nehe website :
http://nehe.gamedev.net/ Most examples of the tutorials are in your freebasic examples/Libraries/GL/Nehe folder.
One solution or the other will brought the same problem : You have to code your own Object Loader (or find someone who already coded one in freebasic ^^ I already saw this several times, but don't remember where. Take a look at the search function of here and of the Freebasic official forums.
Happy coding

but in the future when i will learn more and more about coding in freebasic i will look into it again Cheesy
And I'm sure it'll be very instructing and passionating
