Author Topic: Designing Arcade Graphics  (Read 3007 times)

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Offline rdc

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Designing Arcade Graphics
« on: March 06, 2009 »
The book Designing Arcade Graphics by Ari Feldman is available online here. Even though this covers arcade graphics, it has applications in demo coding since it discusses things like color depth and aspect ratio. Might have some useful info in it.

Offline Pixel_Outlaw

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Re: Designing Arcade Graphics
« Reply #1 on: March 06, 2009 »
I took a look through that. For the most part it is pretty good. There are some parts that I really disagree with him on however.
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Offline Shockwave

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Re: Designing Arcade Graphics
« Reply #2 on: March 06, 2009 »
The chapters about colour mixing are very interesting from a first glance.

Maybe it will even help me get a clue about colours.
Shockwave ^ Codigos
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Offline Pixel_Outlaw

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Re: Designing Arcade Graphics
« Reply #3 on: March 06, 2009 »
Just remember it is "impossible to create a good arcade game in 256 color mode".  ::)
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