Author Topic: Ray-Casting Tutorial  (Read 6481 times)

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Offline Hotshot

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Ray-Casting Tutorial
« on: July 03, 2009 »

Worth studying if you are interesting in Ray-Casting!!! :)

http://www.permadi.com/tutorial/raycast/

Offline Shockwave

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Re: Ray-Casting Tutorial
« Reply #1 on: July 03, 2009 »
That's interesting just for the purposes of Nostalgia :) Not a bad explanation of raycasting, the sample voxel program was pretty good.
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Offline ferris

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Re: Ray-Casting Tutorial
« Reply #2 on: July 04, 2009 »
K++ for finding this; I used it long ago for something in B2D but lost this article.. and I'm so happy you've found it!!

Thanks :)
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Offline Hotshot

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Re: Ray-Casting Tutorial
« Reply #3 on: July 06, 2009 »
I am good finding good links that are useful to people like you  ferris  ;) :)

Offline rdc

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Re: Ray-Casting Tutorial
« Reply #4 on: July 14, 2009 »
I am not trying to high-jack the thread here, but thought I would add another raycasting tutorial to this to keep them all in one place. Lode has a good tut on raycasting as well as a working C++ demo in source code. It uses his QuickCG library which is quite easy to use and set up.

http://www.student.kuleuven.be/~m0216922/CG/index.html