Hi guys,
I'm just wondering if anyone has done any XNA using C++, specifically for the Xbox.
I've had a bit of a read over the net about using Managed C++ to use the XNA libraries but everything I find from MS only talks about C#.
I have found some people saying that they have Managed C++ working with XNA but I've seen no real evidence that it works on the Xbox.
At the moment I'm not going to fork out $99 just to find out for myself and was wondering if anyone here had tried this?