Author Topic: Raymarching stuff  (Read 4707 times)

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Offline Raizor

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Raymarching stuff
« on: December 21, 2011 »
I've been working on some raymarching stuff in GLSL to make a little intro:

Still lots to do, but I seem to have got my head round it finally.
raizor

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Offline Shockwave

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Re: Raymarching stuff
« Reply #1 on: December 21, 2011 »
Looking very nice and shiny Raizor!



Shockwave ^ Codigos
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Offline benny!

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Re: Raymarching stuff
« Reply #2 on: December 21, 2011 »
Yeah, really good looking, mate!
[ mycroBLOG - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]

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Offline Kirl

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Re: Raymarching stuff
« Reply #3 on: December 21, 2011 »
Yeah, looks really good! That's where I plan on going one fine day as well, but from where I'm sitting now it's pure magic! ;)

Well done, looking forward to see it in motion!  :clap:
www.kirl.nl
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Offline spathi

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Re: Raymarching stuff
« Reply #4 on: December 21, 2011 »
That's gorgeous.  I need to get on this. 

As someone who did some programming on Crays and an SGI Reality engine, the cards these days are just flabbergastingly fast.

Offline neriakX

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Re: Raymarching stuff
« Reply #5 on: December 22, 2011 »
IMABIGFANOFTHIS! :P
cheers,
neriakX

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Offline Raizor

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Re: Raymarching stuff
« Reply #6 on: December 22, 2011 »
Thanks :) Hopefully I can make something nice with it when I get a cool V2 tune to go with it ;)
raizor

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Offline rain_storm

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Re: Raymarching stuff
« Reply #7 on: December 26, 2011 »
Pretty in pink.

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Offline ttemper

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Re: Raymarching stuff
« Reply #8 on: December 26, 2011 »
Can't wait to see the final product :). Beyond my capabilities at the moment... as I'm still a newbie. Baby steps for me, but I do want to also learn GLSL later on. Lookin good.