Back again - these things are never actually ever 'finished' - until of course you accidentally format the wrong hard drive (yes, I'm guilty of that too!)
So, after getting in touch with the original coder of the menu he turns around and gives me the original ST 68000 code, which is very well commented, and after studying it I've changed few things. Like the ship path from bezier curves into a hermite (cubic) spline path, which now looks far better and far smoother.
Also, you now get random flight paths whenever the menu starts. I also noticed that there was a screenwipe after the bootsector (hardly visible) and have also added the way the main logo 'grows' from nothing to the split version. Also changed the Torus code so it's now generated randomly realtime. Phew !
Anyway ggn, the original coder from D-Bug thinks it's pretty damn accurate so that's good enough for me. Judge for yourselves - again!
