Thanks guys, it make the effort all worthwhile

. The crashes that some are having may be down to the way the OSM engine dll is called from within the exe. I found that it sometimes requires a short delay and movement of memory to avoid this crash. I'm testing this atm and will post my findings....I will of course require some guinea pigs to test this on

In the meantime i've got another remake in progress......another one from The Lost Boys...