


Download Demo + Source here:
http://rel.betterwebber.com/junk.php?id=781. Easily binded to any engine.
2. Limitless Tag based Scripted bullet patterns limited only by amount of memory(uisng Linked list)
3. Standalone (Could be used alongside OpenGL, SDL, FBGFX, etc)
Documentation later. I'm tired and would go to the cleaning site in a while. :*)
It's easy to figure out how to use it and the patterns you could make is only limited by your imagination.
BTW, the demo uses just 4 cannons. Imagine