Author Topic: halodunkers gdi  (Read 2604 times)

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Offline ninogenio

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halodunkers gdi
« on: June 13, 2013 »
hey guys the other thread about gdi got me remembering i had done some experiments of my own in the past and this was the main one..

http://www.dbfinteractive.com/forum/index.php?topic=2551.msg36025#msg36025

however the code was missing but luckily i found the source tucked far away in my back up disks, it was all done in dev c, and it was serious mess errors and warnings everywhere so just rebuilt it all in vs10. then i got the urge too polish it up and make it look nicer.. so a couple of hour polishing and here we are.

it pretty much does everything that gdi has too offer including using the speech api.
hopefully someone finds this of use..

ps. sad as it is. me and my mates were giggled up all last night getting the laptop too say all kinds of stuff  ;D


« Last Edit: June 13, 2013 by ninogenio »
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Offline aston

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Re: halodunkers gdi
« Reply #1 on: June 14, 2013 »
thanks...
it is excellent example about what can be done only using GDI functions :)