Author Topic: The Lost Boys Beatnic screen  (Read 6352 times)

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Offline KrazyK

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The Lost Boys Beatnic screen
« on: July 06, 2020 »
I have finally converted this screen for Purebasic after looking at the CODEF remake by Newcore.  The 3D vertex data took some working out and converting, but i've written a tool to convert it now.
I ended up using the Drawing3D module from the Purebasic forum as the MP3D library is now dead and does not work on PB 5.50+
https://www.purebasic.fr/english/viewtopic.php?f=12&t=53246
Still a few bugs and some tidying up to do but will releasing into the wild very soon.
Quick screenshots of work in progress.
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Offline waste

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Re: The Lost Boys Beatnic screen
« Reply #1 on: July 07, 2020 »

hi,

can't wait to see moving checkerboard code !  i tried to to it for ages without real success

thanks
 

Offline KrazyK

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Re: The Lost Boys Beatnic screen
« Reply #2 on: July 08, 2020 »
This one uses simple Sprite clipping animation but I do have some code that does it.  I'll dig it out and post it later.
It involves drawing a checker image on a Sprite then doing a transform on it. It works really well.
Check out my star wars scroller remake as it uses the same technique. ;)

http://www.dbfinteractive.com/forum/index.php?topic=6811.0

Edit
Here's the code for the checkerboard from my Equinox Castle Warrior remake and v1 of the Beatnic screen.  Still fixing a couple of things.
« Last Edit: July 09, 2020 by KrazyK »
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Offline waste

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Re: The Lost Boys Beatnic screen
« Reply #3 on: July 10, 2020 »
Exactly what i was looking for, many thanks !!

Offline KrazyK

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Beatnic Purebasic source
« Reply #4 on: July 15, 2020 »
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Offline emook

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Re: The Lost Boys Beatnic screen
« Reply #5 on: September 22, 2020 »
Looks great
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Offline ~Ar-S~

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Re: The Lost Boys Beatnic screen
« Reply #6 on: February 13, 2021 »
Very nice !
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Offline Dr.Death

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Re: The Lost Boys Beatnic screen
« Reply #7 on: February 20, 2021 »
Very very nice mate
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