Author Topic: [BMAX] BlitzMax continued support.  (Read 25 times)

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Offline Pixel_Outlaw

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[BMAX] BlitzMax continued support.
« on: Today at 05:17 AM »
Just thought it was worth the mention that BlitzMax has continued support under BlitzMax NG.
Sadly, Mark has passed away but his software lives on and is currently being maintained

There have been some changes but code for the most part works.
I believe there have been some library renaming and such but I was able to get some old things going once more.

One of my annoyances though is the removal of GOTO.
Generally it's considered bad style but when you are implementing a programming language in BlitzMax, it's a nice feature to have if the language you're implementing supports non local exit.
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