Thats very very interesting. I spent ages on the procedural effect I used in Halls of halloween and basically it just produces very similar patterns to this. I bet the chladni can be done in less bytes as well. I was very interested to see it produce some very nearly chequer board patterns: I didnt expect that. This might be a better technique than my cones. Karma up for the demo, very thought provoking.
I'm curious. For each pattern, how many floats/ints do you need to describe it?