OK wish me luck ... I managed this image in 255 bytes:
#macro S(a,b,c)sphere{<a,b,c>,7.0710678
texture{pigment{color<1,1,1>}finish{ambient.1 diffuse.4 reflection.8}}} #end
global_settings{max_trace_level 256}camera{location-5 look_at 0}light_source{0,color<.5,.7,1>}
S(-5,-5,5)S(5,5,5)S(-5,5,-5)S(5,-5,-5)
Couldn't quite squeeze in everything in the original.